Prehistoric Kingdom

Prehistoric Kingdom Dev Tracker




31 Jan

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Welcome to the January Development Update!

Happy New Year, everyone! We hope you all had a lovely holiday season with plenty of gifts and giving to go around. This blog post will be focused on what’s to come in 2024, looking at the upcoming Update 10 as well as some rather exciting additions coming throughout the year. Let’s jump right into it!





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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jan

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Welcome, Park Managers!

This is a small patch bringing over recent fixes and changes from the PTB, fixing common crashes as well as drastically improving guest pathfinding.

The team are now returning from their holiday breaks, so we hope you look forward to hearing more about Prehistoric Kingdom in 2024. As always, please send feedback and bug reports to our Discord server's[discord.com] appropriate channel.

Full Patch Notes
Chan... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Dec

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Welcome, Park Testers!

This is a small hotfix that addresses a common crash for players in Update 9.

How to Access the Public Testing Branch (Experimental!)
The Public Testing Branch (PTB) is a version of Prehistoric Kingdom that can be opted-into on Steam, containing experimental and potentially breaking changes. With the help of the community, we're able to hunt down various issues and gather feedback before pushing a an update to the public version of Prehistoric Kingdom.
  1. Right click Prehistoric Kingdom in your Steam Library
  2. Go to Properties
  3. Betas
  4. ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Dec

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Welcome, Park Testers!

This PTB release improves guest pathfinding and game stability with various crash fixes for what could be experienced in Update 9.

You should see guests making better use of their walkable space, especially when encountering multiple chokepoints throughout the park. Previously, they would almost exclusively form a single chokepoint. We have ideas on how to further improve guest pathfinding which will be implemented early next year.

Please send feedback and bug reports to our ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec

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Welcome, Park Managers!

Today we have a mini-patch disguised as a hotfix for you, adding a new Spinosaurus animation in addition to some extra sound variations. We have also made a few more changes to the animals as well as giving Muttaburrasaurus the correct formation.

The team is currently investigating a few crash issues that have been appearing, but as always, please send your bug reports to our Discord server's[discord.com] appropriate channel. Providing the player log and save files will allow us to hunt down these issues a lot quicker!

Addi... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Dec

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Welcome, Park Managers!

Update 9 is now available! This patch introduces 4 new animals, swimming, a new map, biome, as well as a new selection of font styles. Please send feedback and bug reports to our Discord server's[discord.com] appropriate channel.

The team will be working on hotfixes for Update 9 over the next few days in addition to adding a few additional animations that didn't make it into the initial release. This will be our last major update for the year, as the team will be going on a short break over the holiday period.

This release ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Dec

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Update 9 is coming soon on December 16!

Introducing 4 new species, the grassland biome, and swimming, this major title update will give players the ultimate opportunity to expand their Prehistoric Kingdom.


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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Nov

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Welcome to the November Development Update!

Update 8 is now available to all players! This is a massive update that introduces Velociraptor, genetic mutations, rewritten animal locomotion, AI, and more! You can find the ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Blue Meridian on Steam Forums - Thread - Direct
Hey there,

Unfortunately the release build ran into unexpected critical issues that did not appear on the PTB nor our machines. While we investigate the cause, we will be rolling the public game version back to the last PTB patch shortly.

We apologise for this experience and we hope the rollback will allow you to try out Update 8. Please stay tuned for fixes as we resolve this issue.
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Welcome, Park Managers!

Update 8 is now available to all players! This update brings a huge amount of important changes to the game, including completely rewritten animal locomotion and AI, as well as a brand new species. The team has also addressed a number of technical issues, bugs and stability fixes that we hope will improve the experience for players.

This has been a massive undertaking and while there are still improvements and polish to be made to the animals, we cannot understate how important this process has been for the future of the game. As the team works towards future updates, we have even more optimizations coming that will further polish what has been introduced in Update 8.

We are aiming to deliver Update 9 during the upcoming Holiday season as our final release of the year.

Thank you!
The PK ... Read more