15 days ago - Hated - Direct link
Hello Survivors!

Here we have a small patch for you for our existing V1.2 EXP.

TFP wishes all a great weekend!

Added
  • Blood moon party maximum active enemy count with increased game stage scaling based on the full count

Changed
  • Optimized vehicles to not use a container object
  • Increased blood moon party distance to add players

Fixed
  • Invisible character when being transported out of trader on vehicle
  • Vehicle camera position glitches when origin shift happens
  • EntityFactory GetEntityType warnings from missing types

b25 Hotfix:
Fixed
  • Moving animals appear almost invisible with certain FSR settings