Original Post — Direct link

don't know if this is by design, but now the hacienda rum production is even more useless than before: regular rum distillery has same stats, but does NOT have negative attractiveness and DOES get +100% bonus from electricity (and, presumably as per the usual electricity rules, faster storehouse unloading, 2 seconds instead of 20)

and electrifying the fertilizer works would also have been quite nice... entire new world is now electrified, why is the hacienda neglected (oversight?)

almost 2 years ago - Ubi-MrM - Direct link

@hundreAd1800 Hi !

I've taken note of your feedback regarding Hacienda breweries.

For the purpose of our investigation, I invite you to provide us with the following :

👉 Screenshots showing the differences between the 2 breweries

👉 Are there any mods active on the save currently used ?

I wish you happy holidays, and if you have questions, or for any other Issue, don't hesitate to reach out to us !

almost 2 years ago - Ubi-Thrupney - Direct link

Heya @hundreAd1800 , thanks for your comprehensive explanation on this one. I can see how this makes the Hacienda Rum Distillery less useful than the ordinary one. I'm unsure if this is an oversight, but either way, I've passed your argument across to our team to look into internally. Thanks again 🙂