Original Post — Direct link

gu15 WITHOUT dlc11:

and with dlc11 enabled:

not shown in screenshot but also similarly affected: old world goods such as beer and sewing machines
this is from a new world island with 4600 obreros (no jornaleros)
lifestyle needs are disabled (not that those should affect demand anyhow as i understand it)
loaded my last game from gu14 twice, one with dlc11 subsequently enabled and one not (so demand is identical to gu14)

EDIT:
enabled lifestyle needs on that island, demand of all 3 is also similarly increased by dlc11

EDIT:
NOT AFFECTED: all old world population tiers, all arctic population tiers, all enbesa population tiers, jornaleros

over 1 year ago - Ubi-Perseids - Direct link

@hundreAd1800 Hello! Thanks for letting us know about this issue. Just to clarify, if you have DLC 11 installed but are using GU14, this issue does occur? But if you don't have DLC 11 and are using GU14, this doesn't happen at all?

It does seem related to the known issue you linked from the Trello board. Hopefully, we can get some clarification about this and get this looked into. Thanks!

over 1 year ago - Ubi-Ciel - Direct link

Hey @hundreAd1800,

Thanks for getting back to us with this information. After looking into this, I can see that this issue is indeed the one described on the Trello board, which was under investigation and is now planned to be fixed for the next game update 😊