There's something familiar about this scene... #mememonday
The Anno team is currently looking for new colleagues in various departments.
Remember the talk with Farah and Jaq we shared earlier this week? Our UI team is currently looking for a Senior UI Artist to join them!
Join us as a Senior UI Artist and work on the critically acclaimed strategy game #Anno1800 Working as a hands-on designer and a mentor for your colleagues, you ensure that the game experience remains intuitive and immersive: https://t.co/rxJHErJWqK #Gamedevjobs #Gamedev https://t.co/Yw6uZf4E5t
Anno 1404 anniversary and Seafarer day landing on the same day? A match made in heaven if you ask us. Share your favorite memory of 1404!
We have just received an update from the responsible team, the multiplayer should be working again.
Thank you for your patience.
We're aware of the issues affecting connectivity for the Multiplayer elements of ANNO 1800 and are working towards resolving this ASAP: https://t.co/qYquuqpf4N
@UbisoftSupport: We're aware of the issues affecting connectivity for the Multiplayer elements of ANNO 1800 and are working towards reso…
@CurateTom Hey, our teams are currently looking into these connectivity issues, thank you for your report.
The voting for the Green Game Jam is almost over!
Don’t miss out on your chance to vote for Anno 1800's concept for the Player’s Choice Award – we are counting on you! ->
Want more details on AMD FidelityFX Super Resolution we added with today's Game Update?
Or some insights into Anno 1800's UI Design with two of our Designers?
Have a look at today's Union Update!
We have just released Game Update 11.1, adding support for AMD FidelityFX Super Resolution and addressing several bugs you reported to us.
Have a look at the full Release Notes here:
Andrea and Oli join the @ButWhyThoPC team for an interview today at 6PM CEST - check below for more details
In partnership with @discord we have another #DiscordStages event TODAY! #ad We're talking with Andrea Fricke and Oliver Walz about @UbisoftMainz's Anno 1800. We're diving into Season 3, the community, and more! Today @ 11am CT / 12pm ET 👉🏾https://t.co/sOZfemJAXd https://t.co/POf4OAAOO8
@DaniPulquerio Hey Dani,
Are you able to get in touch with @UbisoftSupport they will look into this further for you
Check this out!
In partnership with @discord, we're bringing you another #DiscordStages event! #ad This time, we're talking with Andrea Fricke and Oliver Walz about @UbisoftMainz's Anno 1800. Monday, June 21 @ 11am CT / 12pm ET 👉🏾https://t.co/sOZfemJAXd https://t.co/iAwK7H7Jo2
Have a look at our podcast where two of our UI Designers give insights into their jobs and their work on Anno!
Enjoy the next episode of our #gamedev #podcast, where we dive deep into the world of UI Design. And with #Anno1800 artists Farah and Jaq, we got the perfect guests for the job as the UI is maker or breaker for a data heavy strategy game. @LifeatUbisoft https://t.co/LG9gEP18KW
We have a new Union Update for you with information about the upcoming Game Update 11.1, elevator music, the Green Game Jam, and of course our beloved community spotlight ->
We’re participating in the Green Game Jam!
Today we share more details on our concept with you and show you how you can help to protect forests worldwide.
If you like our concept, don't forget to vote for us ->
@SleepyKoalaGirl @PlanetZooGame This looks absolutely amazing! Must have taken ages - great crossover ;)
Even though Anno won’t be a part of this year’s #UbiForward, you can expect many exciting updates from our colleagues from different studios!
Tune in today at 8:00 pm for the live stream -->
Today we want to announce the Technical Test for the ""The High Life"" DLC!
Head over to the Anno Union for more info and the link to register. Participants will be selected at random amongst everyone who registered.
@Dulcamarra Ah yes, enjoying the view. No worries in the world.... and then, bam fire starts, money running out and riots ensue. Or is that just me?
@Oberstu18764701