almost 6 years ago - /u/BioCamden - Direct link

Originally posted by Jerry_from_Japan

They need to delay the game then until they make that happen. It's pretty much that simple. For as much as they talk about customizing builds and being able to min/max stuff, without the corresponding stats and info we need in order to compare potential builds we want to go with.....what the f**k is the point?

You hear that /u/BenIrvo or /u/BioCamden? Or any dev willing to comment on this and give us an explanation as to why it's not in the game? For as much as you talk about in your dev streams about grinding for powerful and more efficient builds in the end game without having that kind of info on hand for you players in order to see what gives them what they want and how it affects their health or shields or armor or whatever you want to call it (not to mention other things that are affected like hover time).....it's almost pointless. We know there HAS to be some type of stat or numeric value or something to measure those things. Why would you not allow players to know what it is?

So a few things, the original post here is talking about statistics that are likely being pulled from servers via telemetry reporting. That’s a completely different type of reporting than what you are describing you want here which is character sheet statistics per player.

I appreciate your feedback, but delaying the game is a little extreme. But I am glad that you passionate about it. As mentioned above in the tweet from Ben, it’s something we want to do but didn’t have the time or resources to do for launch.

almost 6 years ago - /u/BioCamden - Direct link

Originally posted by Jerry_from_Japan

Well I was responding to a post in this thread specifically talking about such things like base stats of your armor and health /shields, flight time, etc.. And again if it's a matter of there not being enough time between now and the release.....then it needs to be delayed. That's not being extreme, that's what needs to happen because these are basic elements of the game we're talking about here that are missing.

With how much talk you guys do about players being able to really dig into their builds and min/max stuff and how that's gonna be a big part of the endgame....the players are going to need that info in order to really care about doing that. Up until the VIP demo and just now with the confirmation of that tweet from Ben that i hadn't seen before, it was something so basic that I just assumed was in the game. I didn't think twice about it. That it isn't is a huge oversight for a game in the mold that Anthem is in. You guys need to understand that. It's going to be a huge talking point if the game releases without that.

I hear what you’re saying Jerry, but delaying the entire game for a feature like this just isn’t going to happen. While I understand that this type of feature is extremely important to you, I think you’ll still be able to make informed gear, weapon, and component decisions with what we have available, and play the way you want to. You can still view equipped versus selected gear, still compare this increases or decreases in stats, can still view what you gain and lose or what contributes to your build.

Is it ideal? Maybe not. Would we build this type of character sheet if we had more time or resources? Probably. Which is why Ben expressed it’s something we want to do.

But in developing a game, or really any project, you have to make decisions based on those limitations (time, scope, resources) based on priority. It sounds like your priorities and ours just didn’t line up here.

almost 6 years ago - /u/BioCamden - Direct link

Originally posted by A_moral_Animal

No delays. ༼ つ ◕_◕ ༽つ Give Anthem now pls.

Ty for your energy <3

almost 6 years ago - /u/BioCamden - Direct link

Originally posted by malidorian

Hey Camden I haven't participated much in this community but seeing you interact with even some of the more extreme cases of criticism like this and in such a formal and professional manner gives me a lot of hope. I just want you guys to know that your communication, especially in admitting certain aspects can be improved, makes me want to take this journey into anthem even more because even if certain features will come later I feel an earnest want from you all to make it the best it can be. Keep up the great work can't wait to see all you devs around the launch bay. :)

EDIT: A word

Thanks a lot Malidorian, I really appreciate that. I know my answer isn’t going to be loved by everybody, I also know people assign different value to all kinds of features. There is so much more that I wish we could have gotten to. A lot of which we may get to revisit soon which is the benefit of being a committed live service after launch. Hope I didn’t come across too harshly, it wasn’t my intent. Again thanks.

almost 6 years ago - /u/BioCamden - Direct link

Originally posted by j_harv

Just add it to the list! I would love to see a future large content update add a bit of a UI overhaul, which includes dealing with the wasted space from the slanted menus, to PC menus (less panel scrolling) and something that helps us see both our post-game stats as well as in game character stats in the Forge. A little more color to the weapon and armor rarity would help too, since everything just looks the same with a slightly different border right. See mock up here

Thanks buddy, and happy.... developing?

Thank you j_harv! Thanks for that link, some good stuff in there.