Firstly, apologies, this is my first post and I couldn't find it addressed elsewhere. Just let me know if I should approach this differently.
QUESTION:
When a node siege is declared all node storages are locked and looting will occur if the node defence fails. To avoid this risk would some players be able to use alts with mules as storage? (if necessary, using a PvP death game mechanic to transfer materials). This potential exploit could allow players who run more than one account an advantage in avoiding node looting after a successful siege. An alt isn't a target when the player is logged out, a node is.
It might not be an issue, I'd just like to know that the potential issue is recognized if it is a valid concern. It touches on the "no p2w" ethos, as richer players can run multiple accounts and have alts.
QUESTION:
When a node siege is declared all node storages are locked and looting will occur if the node defence fails. To avoid this risk would some players be able to use alts with mules as storage? (if necessary, using a PvP death game mechanic to transfer materials). This potential exploit could allow players who run more than one account an advantage in avoiding node looting after a successful siege. An alt isn't a target when the player is logged out, a node is.
It might not be an issue, I'd just like to know that the potential issue is recognized if it is a valid concern. It touches on the "no p2w" ethos, as richer players can run multiple accounts and have alts.