Original Post — Direct link
The corruption system is looking really good and well done. However, what if you're a Non-combatant and you accidentally hit someone? Wouldn't you gain the combatant title? If a corrupted kills you, would you suffer the penalties for dying? Cuz that seems so unfair cuz u didn't die by skill.

Since there is already a system in place that if combatants kill a non-combatant, they will be corrupted; Why not give people a choice to choose if they wanna be a combatant or not? What I'm hearing at here and reading is, it only triggers if you initiate combat with someone. Doesn't that seem a little ridiculous?
over 3 years ago - LieutenantToast - Direct link
Hi there - sounds like some helpful folks above already pointed you in the right direction! You can also check out more on where we've discussed how players initially get flagged for combat, as well as any penalties associated with death depending on your status, in the helpful community-run wiki here: https://ashesofcreation.wiki/Player_flagging

As the corruption system is an essential mechanic to the game, we'll definitely be looking for your feedback on it as we march forward with testing!

I'm going to go ahead and close this thread out now, but please don't hesitate to reach back out if there's anything else we can assist you with in the meantime!