ATLAS

ATLAS Dev Tracker




30 Jan

Comment
    Jatheish on Forums - Thread - Direct

Fixed in v15.21

Comment
    Jatheish on Forums - Thread - Direct

We're investigating!

Comment
    Jatheish on Forums - Thread - Direct

We're going to be introducing a natural decay on PvE servers for abandoned boats, as well as on Golden Age Ruin Servers on PvP Realms. If these boats haven't had activity after a certain amount of time (probably a couple weeks) they'll be destroyed. We don't expect it'll be needed as much on Golden Age Ruin servers on PvP, however, we know there's an abundance of Ramshackle Sloops and possibly rafts which players wouldn't want to use materials to sink so we expect it to make a difference :).

Definitely not something that's intended, we'll investigate.

Claims should only be unclaimable when a player hasn't been active in that claimed area for 3 days, if you've been actively playing in the zone then you'll be safe from having it unclaimed. Only once the 'inactive' timer has gone over 72 days, will a claim on a PvE server be unclaimable by another group. Previously, even if this were the case, sleeping bodies were having an impact on ...

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29 Jan

Comment
    Jatheish on Forums - Thread - Direct

Killing, not deleting

Comment
    Jatheish on Forums - Thread - Direct

.26 should be available guys, sorry about that folks!

Comment
    Jatheish on Forums - Thread - Direct

We just ran it once, but now we're just going to keep it running continuously, on all servers.

It should be both, but that's assuming no technical hiccups. Best way to know is when the patch is live

We'll be looking at doing further work for claim flags and aye it's certainly a point of discussion for our team. Not saying that limiting is what we'll end up doing, but we're exploring options.

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    Jatheish on Forums - Thread - Direct

Team is looking into this at this very moment

Comment
    Jatheish on Forums - Thread - Direct

ASAP tbh. Maybe today.... maybe tomorrow. I mean, it'll be a minor version deployment that'll go out as soon as it's been by our QA + Technical folks.

Comment
    Jatheish on Forums - Thread - Direct

This is a frustrating bug we need to address, it's 72 hours before a claim is considered inactive on PVE, however, the timer is counting beneath 0 because it doesn't start at a high enough value. Going to see if we can get this addressed sooner as that should make it clearer.

Which network are you experiencing this on? Will get some eyes on it.

Comment
    Jatheish on Forums - Thread - Direct

I'll be brushing up on my necromancy, just in case.

Comment
    Jatheish on Forums - Thread - Direct

I'll see if I can chase up the status of getting it set up on Epic, the initial plan was doing it this week and we're probably still on track so you wouldn't have to wait too much longer. We're not really running into any 'issues' with the editor, more so feature requests, heh.

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    Jatheish on Forums - Thread - Direct

I wouldn't rule it out but it's not really on the horizon right now. Something we'll need to think more on. We just wanted to address the more high-level changes with this Log and over time we'll be able to get into specifics (and you'll see them happening in game too). First thing first is making sure that sap is more widely available on the ATLAS, and then taking a look at how bases are being raided/how players defend them and making adjustments in those areas.

Comment
    Jatheish on Forums - Thread - Direct

We're working on releasing regular Dev Kit updates to resolve issues, you can keep up to date with those patch notes here:

The editor will be making its way onto the Epic Launcher soon, once we're confident that it's had some more time out in the wild and we're sure of its stability. Not sure if it'll be available on Steam, likely it'll just be the manual updates or Epic Launcher in the future.