Current ATLAS Official Server Network Server Version: v100.6
Current ATLAS Official Server Network Server Status: Healthy
Current ATLAS Official Server Network Server Version: v100.6
Current ATLAS Official Server Network Server Status: Healthy
Current ATLAS Official Server Network Server Version: v16.36
Current ATLAS Official Server Network Server Status: Smooth Sailing!
New Features and Content
- New Feature: Daily Missions for players with unique and powerful rewards
- New Feature: 7 more ‘Main Quests’ which upon successful completion will provide their own unique Skill unlock
- New Structure: Guillotine. Hanging ...
Current ATLAS Official Server Network Server Version: v16.13
Current ATLAS Official Server Network Server Status: Smooth Sailing!
New Features
- Bounty System for PVP: Don't like a particular player or Company? Set a bounty on their heads, then other players can get gold for bringing in the target's head
- Guillotine: hanging your foes in a noose taking too long? Off with...
v100.0 - (download)
Do NOT extract over previous devkit installs. Please use a clean install to ensure that old content does not impact functionality.
v207.0 - Epic Launcher
v207.0
v315.1 - Epic Games Launcher
v315.0
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Read morev315.0 - Epic Launcher
v218.0
Ahoy Pathfinders!
Catching this epic Naval battle with the Late Shift on Twitch put the wind in our sails and inspired us to put together this video of the collated highlights to share with you.
Keep a weather eye open for more grand scale PvP as we continue to work on ATLAS and improve the game, with major server performance gains and new features coming soon!
If you'd like to check out the full battle from the various perspectives, you can check them out here:
Pirate Captain, BurkeBlack (https://twitter.com/0BurkeBlack0):
...
Ahoy Pathfinders!
We hope you had a great weekend filled with adventure, action, and bountiful booty! The seas were much calmer for us as we put our heads down to work on the major update v10, which is now live on Steam!
We won’t go into too much detail about this patch, as we covered it quite extensively in our last Captain’s Log.
This is our biggest update thus far, taking into account various feedback we’ve received over the last 2.5 weeks since the game’s launch, as well as making design changes based on what we’ve experienced and witnessed ourselves. The patch notes have grown tremendously since we first put them up on Friday, and the full l...
Read moreAhoy Pathfinders!
Hang on... Captain’s Log on a Friday? Yes, it’s a little earlier than we had planned (first for everything, amirite?) but earlier this week we released a significant update based on Community feedback we had received as the game has now been available for two weeks.
We’re going to do a quick rundown of the updates leading to v9.3, as well as discuss our huge incoming patch, v10 which will drop anchor on Monday Noon EST (or around then at least, we’ll keep you posted on social media!)
All th' stuff 'n thin's
If you wanna skip the meal and just check out the changelog, you can do so here:
As highlighted in previous Captain’s Log, our number one priorit...
Read moreAhoy Pathfinders!
Hang on... Captain’s Log on a Friday? Yes, it’s a little earlier than we had planned (first for everything, amirite?) but earlier this week we released a significant update based on Community feedback we had received as the game has now been available for two weeks.
We’re going to do a quick rundown of the updates leading to v9.3, as well as discuss our huge incoming patch, v10 which will drop anchor on Monday Noon EST (or around then at least, we’ll keep you posted on social media!)
All th' stuff 'n thin's
If you wanna skip the meal and just check out the changelog, you can do so here:
As highlighted in previous Captain’s Log, our number one priority was making sure that the game was stable from a client and server perspective, that there would be minimum connection i...
Read moreAhoy Pathfinders!
We'd like to wish all ATLAS Pathfinders a very Happy New Year! It's been a crazy start to our voyage, and it's already filled with so many exciting memories for us here at Grapeshot Games! We've only just explored the tip of the iceberg when it comes to what ATLAS will be and we're excited for the future ahead. As each night passes, ATLAS gets one step closer to becoming one of the most ambitious online worlds of all time and fulfiling its destiny as the ultimate fantasy pirate adventure! Thank you so much for becoming a part of our crew and we can't wait to show all you scallywags, landlubbers, captains, and seadogs what lies ahead!
...
Read moreAhoy Pathfinders!
We'd like to wish all ATLAS Pathfinders a very Happy New Year! It's been a crazy start to our voyage, and it's already filled with so many exciting memories for us here at Grapeshot Games! We've only just explored the tip of the iceberg when it comes to what ATLAS will be and we're excited for the future ahead. As each night passes, ATLAS gets one step closer to becoming one of the most ambitious online worlds of all time and fulfiling its destiny as the ultimate fantasy pirate adventure! Thank you so much for becoming a part of our crew and we can't wait to show all you scallywags, landlubbers, captains, and seadogs what lies ahead!
Development Update
We don’t have too muc...
Read moreAhoy Pathfinders!
Before we begin, you’re probably wondering two things, what happened to the other 12 Captain Log’s and isn’t it bad juju to start with 13? Well, to address the former, they were lost out at sea! Kidding, they’re still available to read on Steam but now that we’ve opened our Community Hub, we’ll have regularly scheduled posts here and on Steam each Monday which will cover the latest news, development updates, patch notes, contests and more. As for bad luck? We’re hardened adventurers! We fear nothing and no one!
To get started, let’s discuss the launch, the boatload of updates we’ve had so far, as well as our initial development battleplan!
Launch and Patch Notes
For those that want to skip to starter, and jump right into the entrée, here’s a link to the late...
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