ATLAS

ATLAS Dev Tracker




20 Sep

Post
Ahoy Pathfinders!

With the upcoming season, we have an updated Server Grid Editor (SGE) available for unofficial servers.

IMPORTANT: All unofficial servers using (or plan on using) Ship in a Bottle must set up redis/s3 to store ship data. Direction listed below:

New SGE
To download the latest Server Grid Editor (SGE) click the the following link: SGE download[s3.us-east-1.amazonaws.com]

Ship In A Bottle Configuration
There are two options to set up the Ship in a Bottle info storage using either S3 or Redis database.

Redis Database:
1- To store the info in Redis you need to add the information for the redis table (make sure the table name is FileManagerDB).
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

With the upcoming season, we have an updated Server Grid Editor (SGE) available for unofficial servers.

IMPORTANT: All unofficial servers using (or plan on using) Ship in a Bottle must set up redis/s3 to store ship data. Direction listed below:

New SGE

To download the latest Server Grid Editor (SGE) click the the following link: SGE download


Ship In A Bottle Configuration

There are two options to set up the Ship in a Bottle info storage, using either S3 or Redis database.

Redis Database:

1- To store the info in Redis you need to add the information for the redis table (make sure the table name is FileManagerDB).


2- You need to add this parameter to the server launch arguments -UseRedisForRemoteFileManagerStorage. This can be done by adding the argument to BaseServerArgs

... Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

With the upcoming season, we have an updated Server Grid Editor (SGE) available for unofficial servers.

IMPORTANT: All unofficial servers using (or plan on using) Ship in a Bottle must set up redis/s3 to store ship data. Direction listed below:

New SGE

To download the latest Server Grid Editor (SGE) click the the following link: SGE download


Ship In A Bottle Configuration

There are two options to set up the Ship in a Bottle info storage, using either S3 or Redis database.

Redis Database:

1- To store the info in Redis you need to add the information for the redis table (make sure the table name is FileManagerDB).


2- You need to add this parameter to the server launch arguments -UseRedisForRemoteFileManagerStorage. This can be done by adding the argument to BaseServerArgs

... Read more

19 Sep


17 Sep

Post
    ATLAS on Forums - Thread - Direct

The latest version of the Server Grid Editor (SGE) can be found here:

https://s3.us-east-1.amazonaws.com/cdn.atlasdedicated.com/ServerGridEditor_9.21.zip

Post
    ATLAS on Forums - Thread - Direct

Please report any bugs specific to the PTR using the following form:

https://forms.gle/GGsuAq8r1fJxmRXH6

Post
    ATLAS on Forums - Thread - Direct

Xbox:

Xbox players wishing to join the ATLAS Public Test Realm (PTR) will need to fill out the following form: https://forms.gle/9LEBUWF8EXx15WTt6

PC:

The ATLAS Public Test Realm (PTR) is available to all PC players via the Steam beta branch. You can join the PTR by following these steps:

1. Right click on the ATLAS game in your steam library and select "Properties...".


2. Select the "BETAS" tab on the left.

3. Enter the following beta access code: PathfinderLifeForMe

4. Select the "test2021 - recruit testers" beta in the drop down box.

5. Close the window and launch ATLAS after it updates.


To opt back into the live version of the game, select the "None" beta in the drop down box.


16 Sep

Comment
    ATLAS on Forums - Thread - Direct

Ahoy there! You'll be happy to hear tickets are no longer auto-solved after submitting!

Post
Ahoy Pathfinders!

It was fantastic seeing so many of you listening in on the Live Dev Q&A in our discord! For those of you who were not available at that time and couldn’t make it, we have a written version of the event here for you now. First, let’s get some introductions of the staff in attendance!

H2O-Melons: Hi, I’m H2O-Melons (or Melons for short), I’m the Community Manager for Atlas. For those that might not be familiar with what that means, I am essentially the liaison between the players and the developers. I get feedback from the players and bring their concerns forward to the development team. In turn, you could say I’m the spokesperson for the development team. I publish information and manage our social media accounts.

Red Beard: Hi everyone, I’m the senior designer for Atlas, and the team leader for the design team and development teams.

Weird Beard: Ahoy pathfinders! I'm Weird Beard, former Community Manager for Atl... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

It was fantastic seeing so many of you listening in on the Live Dev Q&A in our discord! For those of you who were not available at that time and couldn’t make it, we have a written version of the event here for you now. First, let’s get some introductions of the staff in attendance!

H2O-Melons: Hi, I’m H2O-Melons (or Melons for short), I’m the Community Manager for Atlas. For those that might not be familiar with what that means, I am essentially the liaison between the players and the developers. I get feedback from the players and bring their concerns forward to the development team. In turn, you could say I’m the spokesperson for the development team. I publish information and manage our social media accounts.

Red Beard: Hi everyone, I’m the senior designer for Atlas, and the team leader for the design team and development teams.

Weird Beard: Ahoy pathfinders! I'm Weird Beard, former Community Manag...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

It was fantastic seeing so many of you listening in on the Live Dev Q&A in our discord! For those of you who were not available at that time and couldn’t make it, we have a written version of the event here for you now. First, let’s get some introductions of the staff in attendance!

H2O-Melons: Hi, I’m H2O-Melons (or Melons for short), I’m the Community Manager for Atlas. For those that might not be familiar with what that means, I am essentially the liaison between the players and the developers. I get feedback from the players and bring their concerns forward to the development team. In turn, you could say I’m the spokesperson for the development team. I publish information and manage our social media accounts.

Red Beard: Hi everyone, I’m the senior designer for Atlas, and the team leader for the design team and development teams.

Weird Beard: Ahoy pathfinders! I'm Weird Beard, former Community Manag...

Read more

15 Sep


14 Sep


12 Sep


09 Sep