Baldur's Gate 3

Baldur's Gate 3 Dev Tracker




14 Dec


13 Dec


10 Dec


06 Dec


03 Dec


02 Dec

Post
    /u/ on Steam Forums - Thread - Direct
We've just released Hotfix #19 for Baldur's Gate 3. This update fixes an issue with non-native resolutions, contains multiple bug fixes, and seals up an unending void on the main menu. All hail the void.

More details: https://store.steampowered.com/news/app/1086940/view/3112547107424458375
Post
    V_Ben on Steam - Thread - Direct
Hello everyone,

We have a small hotfix for you today - fixing a couple of pesky issues that needed addressing.

This week, we answer the question of ‘who stole the sky?’ The answer may surprise you, in that the Shattered Sanctum apparently did it. This isn’t quite a Clue-level mystery, but those precious clouds have at last been returned in this specific case. Let’s hope nobody else attempts to captain-planet-villain away our beautiful clouds for the foreseeable future.

Thank you to everyone who reported these issues to us, on all channels. Your support helps prevent future cloud-theft, and is always welcome. Thank you for playing Baldur’s Gate 3.

  • Improved Steam SDK for Mac M1 users.
  • Sealed up unnerving black void in Main Menu and replaced it with sky.
  • Fixed crash when loading specific Mac saves on PC.
  • Characters at the Duergar Camp are no longer trapped in an infinite dialogue l...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Nov


26 Nov


25 Nov


22 Nov


19 Nov


18 Nov


16 Nov

Post
    /u/ on Steam Forums - Thread - Direct
We've just released Hotfix #18 for Baldur's Gate 3. This hotfix includes Mac M1 Support for Patch 6, several bug fixes and stops corpses from slowly sliding away. Keeping the dead less lively, appropriately.

More details: https://store.steampowered.com/news/app/1086940/view/5678471096390269557