over 2 years ago - Regalis - Direct link

Hello everyone!

One of the few big things still left in Barotrauma that we have not thoroughly overhauled during Early Access are humanoid characters. With the next update, we finally get to cross that one off our to do list.

A complete character overhaul

We’re remaking the looks of characters from the ground up, starting with a new ragdoll and animations. The ragdoll system itself hasn’t been changed (and most likely won’t be!), so some comical jankiness is still to be expected. Instead, we’ve revisited the proportions and limb placements of characters, which should make them look a bit more natural.

Next, the faces. While it kind of makes sense for the denizens of Europa to be no beauty contest winners, it is definitely time to improve our character faces. As we’ve remade them all on a fairly tight schedule, the number of available face options is probably going to be lowered a little with the next update, but this is temporary. We’ll add more later!

We’ve also remade all the hairstyles, costumes, and accessories, and added a skin shader system so you can customize your character’s complexion. Hair and facial hair colors can likewise be customized, and most facial hair styles can be picked independently of the selected face and hair. Karma and husk overlays for characters have also been improved.

(Please bear in mind that the pictures in this post are works in progress, and the visuals may still change in places before the update is released!)

Barotrauma character customization for singleplayer

Last but not least, we’re finally adding character customization for singleplayer. It may have some limitations, at first – we’re currently working on this part of the character overhaul, so details are still a little unsure. Once we release the update, do let us know if the singleplayer customization works well for your needs!

That’s all this time. Stay tuned as we move closer to the update – next time we write, it will be to introduce the alien ruins overhaul!

Barotrauma character overhaul: new faces

The post Sneak peek: Character overhaul appeared first on Barotrauma.

over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 2 years ago - Dynamoon - Direct link


Hello everyone!

One of the most frequently heard wishes from our players has been to make humanoid characters look nicer. As such, we’re very happy to introduce a complete character overhaul as part of the next update.

New ragdoll and animations
We’ve revisited the proportions and movements of the bodies of human characters to achieve a more natural look. However, the basic ragdoll system remains the same, so expect some comical movements as always!

New faces, hairstyles and accessories
We’re replacing all character faces in the game with new and improved ones. Hair and facial hair styles as well as accessories and costumes have also been remade to fit the new style.

New customization options
We’re adding a skin shader system to allow you to customize your character’s complexion. Hair and facial hair color also becomes customizable. Last but not least, we’re adding character customization options for singleplayer.

We think this overhaul is an important part of going towards a finished look and feel for Barotrauma, and we hope you’ll like it!

Read more about the character overhaul on our blog[barotraumagame.com].
over 2 years ago - /u/Regalis11 - Direct link

Originally posted by Gianarasps

Well the new ones are meh , the old ones gave the feeling of how europa sucks and everybody is tired but i guess alright

Don't worry, the majority of the faces are still firmly on the "scruffy, old factory worker" side. :) When we generated these random faces we hadn't implemented commonness values for the different facial features, so many of these don't quite represent the look of the average Europan.