over 3 years ago - Regalis - Direct link

Hello everyone! The last update of the year is coming next week. We named it “ Uncharted Depths”, naturally because of the environment overhaul that makes your journey into the unknown more scenic than ever. Even more importantly, this update rounds off this year’s efforts to lend our game the kind of depth its name suggests. So, let’s take a closer look – what does it actually contain?

Source

over 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/602960/announcements/detail/2880578659072337284]here[/url].
over 3 years ago - Dynamoon - Direct link


Ahoy!

The last Barotrauma update of the year, Uncharted Depths, is coming next week. It will feature a complete environment overhaul, new missions and new monsters that all add to the sense of progression and greater variety that we’ve been working towards this whole year. Here’s what you’ll find in it:

New environments. From caves to level generation improvements and new environment art, there are big changes on the horizon. Read more about the environment overhaul in this earlier post!

New missions. In the next update, you get to go clear out a cave, scout for mineral deposits and repair and activate beacon stations to guide civilization further down into Europa’s ocean. Let us know which new mission you like the best! We’ll continue adding more mission variety with following updates.

New monsters. We’re adding two new enemies with completely new behaviors. First, say hello to Europa’s first enemy with a ranged attack: the spineling shoots armor-piercing spikes that can impale both you and your submarine. And then, the ballast flora that we’ve been working on for so long is finally here, ready to infest your sub’s electrical grid – enjoy.

Read more about the update on our blog[barotraumagame.com], and stay tuned for its release next week!






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