Has science gone too far #womboai #Barotrauma
@horrorvisuals: Barotrauma
Made by: @FakeFishGames @UndertowGames
@Thescienceguy55 You don't need to start a new one, any outpost can become abandoned if [certain bad things happen]
In our latest blog post we take the 1st sneak peek into the next major #Barotrauma update... This time we decided to tell you a story! #gamedev #IndieGameDev #indiegame
A little quality-of-life improvement: zoomable submarine previews so you don't have to choose your sub just based on the tiny, static preview image and the description. #barotrauma #gamedev #indiedev #indiegame
About time to implement this small but highly requested feature: renaming your bots. #barotrauma #gamedev #indiegame #IndieGameDev
@gaming_standard They worked this way right from the start: making them physical would've posed some technical and design challenges and we didn't feel they'd add enough to the game to be worth the trouble.
This is pretty damn impressive. If I understood correctly, it's a teaser of an upcoming short film(?) made using footage from heavily modded #Barotrauma. #gamedev #modding #indiegame
Findings from #Barotrauma's Steam workshop: Cityscape - Talos I, a custom "scenario" where the goal is to evacuate an enormous underwater station. I love (and dread) seeing people push #Barotrauma's sub editor to it's limits like this! #modding #gamedev
@captain_sh*tty The reason why we haven't allowed linking them to chat in-game is how much griefing potential it has: you could easily spam the chat with some continuous signal. There are a ways to solve this though (e.g. server setting for allowing it), so might be changed at some point!
I've seen some clown-themed custom #Barotrauma subs before, but this one's new: H.U.S. Narthex Corvette, an assault sub for the Church of Husk. #gamedev #modding #indiegame
A "little" something we've been working on recently... (Note that the current sprites are still very much a work in progress). #gamedev #barotrauma #indiegame #screenshotsaturday
The next #Barotrauma update will introduce a particular highly requested feature, can you guess what it is? 2/2 #gameart #indiegame #gamedev #IndieGameDev #monogame #screenshotsaturday
@Caveman0151 Keep an eye on my tweets this weekend ;)
The next #Barotrauma update will introduce a particular highly requested feature, can you guess what it is? 1/2 #gameart #indiegame #gamedev #IndieGameDev #monogame
@its_soupgirl: fun cover i made of "Overclocked Weakness" from @UndertowGames's Barotrauma. check it out :0
Findings from the #Barotrauma's Steam Workshop: Beacons Extended, a mod that adds 11 new beacon stations to the game. #gamedev #indiegame #modding
Another cool new #Barotrauma mod: EK Gunnery adds a bunch of new armaments for the submarine. #modding #gamedev #indiegame
@RononDex3 Good question! I suppose one reason is because there's such a huge amount of custom subs/modules/etc available in the Workshop, so we've been focusing more on new features that are harder to mod in. + Making a good sub just takes so much time and testing
@AudireSound: #barotrauma Track that first splitted my hairs became something I'm very proud of. Interesting choice of time&key signatur…