Star Wars: Battlefront

Star Wars: Battlefront Dev Tracker




27 Mar

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Originally posted by Nova_Spartan

If I may ask, have you all been tracking the crashing that's been happening in CS as well? Have you figured out the cause?

I've gotten lucky later in the day and played a fair amount of matches of CS and have crashed 5 times in it today and others seem to have the same issue so that will likely be the next major issue after this one is resolved.

Should I submit crash reports somewhere to help your team figure out what may be causing it? I really want the crashing to stop lol.

Bug reports on the forum or help.ea.com are where they're most useful, so I'd post there, too.

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Originally posted by LeRicket

What about the fact they don't have shirts underneath the tunics!

I'll raise that, too, but Geonosis is hot!

Also, it might be due to clipping issues.

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Originally posted by kwoltersdorf

Make kotor 3. Idc if you have the rights or not. The guy making the kotor 1 remake was shut down... and that sucks. I want another kotor.

It wouldn't be a third since the first two aren't canon anymore.


26 Mar

Comment

Originally posted by saintpellegrino

I just tried that. Still can’t spawn into game on PS4

It's not a guaranteed fix, unfortunately, but it's worked for a lot of players (myself included). Stay posted for a fix from our end, though.

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"I have had it with these bantha poodoo Clones on this karabasting capital ship!"

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Originally posted by [deleted]

[deleted]

We call it playtesting (Beta is different), but yes. All the time. Bringing something to a live environment often presents things that can't come up in internal playtesting, though.

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Steve has been one of my best friends, and favourite co-workers during my time at EA. He's easily one of the most knowledgeable Star Wars fans I've ever met as well. The team is lucky to have him, no surprise he's doing great work.

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2019 is off to a pretty fine start.

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We're aware. This will change in a future update.

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On it! In the meantime, leaving and joining a new game can bypass the issue.

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Originally posted by killua691

It doesn't.

Edit: I hate you. I'd been trying this for an hour and the moment I commented it doesn't work to you. It works.

Broken Working as intended.?

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Originally posted by RichMoli777

No, the current game mode allows two heroes per side (2v2).

u/ea_charlemagne either misspoke and meant to imply that "Four heroes are playable at once" (2v2), the rule was modified sometime after he made that statement, or it's a bug and they really did mean 4v4.

I believe this was a late balancing change. 2v2 is intended, though we can change it live should we think it wouldn't throw things off.

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We're working on this. Thanks! Leaving and joining another game should fix this in the meantime. Stay tuned for details on how this progresses.

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Originally posted by RichMoli777

The quote from u/ea_charlemagne was "All four heroes/villains are playable at once." Why would he say 'All four' if there are 8 total heroes? It seems to imply that it should be 4v4.

I'm checking with the team. Sounds like this might have been a late-stage balancing change.

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Originally posted by killer9mm

u/d_FireWall Would it take a lot of resources to update current Arcade AI to the new and improved one that is in Capital Supremacy? :)

Yes, unfortunately. So we need to look at different ways to satisfy the PvE-itch. :)

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When F8RGE and eye say we surface pretty much all player feedback, we mean it!

Edit: I genuinely meant "I" but I'm going to leave it there. That mental slip-up is too perfect.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Immortal__Soldier

u/JangoAllTheWay has to put a Lego Ahsoka up his ass finally.

Reddit never forgets.

B L I N K

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It's an important milestone for the team. Our older AI has been showing its age for a while now and been preventing us from creating PvE experiences on dedicated servers (allows for matchmaking and online cooperative experiences) which will be helpful going forward.

They certainly behave a lot more like classic bots playing multiplayer than the idle state, stealth-supportive AI from other games. But my impression is that's not what we need them to do anyway. Just run around and capture Command Posts like old times. :)