Star Wars: Battlefront

Star Wars: Battlefront Dev Tracker




23 Aug

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by mrjackm124

It really could've been Disney's step-in that forced EA to allocate resources to improving this game

Our team size hasn't really changed in the last year or so. People have come and gone but for the most part it's the same core group.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by StanleySteemer69420

The dab emote is what's really holding this game back

[Heavy breathing intensifies]

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by tttt1010

First person POV is my #1 most wanted feature, but I want to give an idea for why Dice haven’t added first person for heroes and reinforcements yet. In Battlefield and most other FPS games, the first person model, also known as viewmodel, is made separately from the third person model. This means every animation has to be made twice. I think this is also why so many fps does not show your feet when you look down. Adding first person perspective will take away more resources, and we know recourses are very scarce. If the players want it Dice needs to know that they are a substantial percent of the player base. So keep on making these posts because I really want it :p Perhaps Dice can just switch to slapping the first person camera onto the face of the third person model like what PUBG does, but that might look sloppy. Also I do believe it would be very simple to add first person for Iden since it is done in the singleplayer already,

u/F8rge are you wi...

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Will be brutally honest.

It's a lot of work for something very few people use. We always strive to be strategic when allocating our resources.

Not to say it's not important, but the harsh realities of game development means we're making this type of decision all the time. Do we want our animators working on first person view or should they be working on new reinforcements?

We're going to make somebody unhappy with whatever choice we take, which is unfortunate, but we will always try to take the option we feel is best.

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Did I see one of my droids running away from a battle there? :O

I approve of your work /u/TopazBeast, welldone.

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Okay, I've got to say it; The video is nothing compared to how amazing you are with the Darth Maul game. Welldone sir, welldone.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by F8RGE

Will check, we might have just missed this off.

We know about it, is planned to be fixed in a future patch.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by BallisticEnd

Any chance of getting a field of view slider on console? I desperately need it.

On the list to look at, but is not a priority for us right now. Resources being dedicated elsewhere.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by generalslywalker

I feel that struggle.

u/F8RGE you know if this is intentional or not?

Will check, we might have just missed this off.


22 Aug

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by zackgardner

/u/F8RGE

Can we also move the abilities for the Clone Commando to more closely resemble the other Enforcers?

Move the grenade to the left, the health to the right, and the repulse to the middle.

Some good feedback!

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    /u/F8RGE on Reddit - Thread - Direct

We're looking at more options, what would you all like to see?

Comment
    /u/F8RGE on Reddit - Thread - Direct

We're a month out from release, these little UI issues will be smoothed out. Hence the "WIP" that was floating around the screen.


21 Aug

Comment
    /u/F8RGE on Reddit - Thread - Direct

It's beautiful.gif

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by T-BoneCapone

So they will use abilities too like AI heroes?

Yes