Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War Dev Tracker




05 Sep

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"Criticism ≠ Hate" is something we very much understand at the studio. IMHO, "hate" starts when players or posters make the decision to become uncivil or outright abusive. We understand that passion can run high and translate into brief flares, but we reject consistent incivility.

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Originally posted by [deleted]

[deleted]

You still reuse the same footstep/explosion/gun sounds from 2012. We kinda all waiting on Treyarch to adapt...

The sound guy needs to be fired asap.

I'm going to make it clear right here that creating posts that paint with the broadest of brush strokes and call for people to be fired are the easiest ways to get blocked, muted, or ignored by us.

If you think your post was a bastion of feedback then you're wrong. There are so many more ways for you to be constructive and contribute positively instead of that.

We called this out specifically in our Welcome to Call of Duty: Black Ops Cold War blog. Please...

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Originally posted by [deleted]

[deleted]

Depends on your definition and I feel like a lot of complaints from BO4 are going to be alleviated with how COD operates now.

Plus, everyone should click heads. Mice. Controllers. The crazy kids that use touch pads.

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Originally posted by goldnx

This fookin legend’s back

This fookin legend’s back

Waddup waddup.


04 Sep

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Originally posted by almightypaca

Ik, just wanna let him know

Ik, just wanna let him know

Trust me when I say that I read most of the threads here. We're going to get to a point where reading everything isn't possible, but I've seen it. We're not talking about various systems yet. We haven't even made it to 9/9 yet. So I appreciate you sharing the feedback, but I'm going to put this out there so you don't feel like you're being left on Read.

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Adapt. Click on heads. Drink water. Be good.

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Originally posted by Vinjince

I know the community does the same thing with every game released, but I'm here to say that I, as an individual, appreciate the hard work and effort you guys put into this. Thank you for communicating. When the inevitable immature comments are thrown your way, do you what you gotta do but remember there's those of us who appreciate what you do. Cheers!

I know the community does the same thing with every game released, but I'm here to say that I, as an individual, appreciate the hard work and effort you guys put into this. Thank you for communicating. When the inevitable immature comments are thrown your way, do you what you gotta do but remember there's those of us who appreciate what you do. Cheers!

Thank you! This means a lot to our team and I. If you're still here later this year, it's cool some people move on, be sure to help me call out to the community in how we can all do better.

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Originally posted by AmusingAnecdote

I think it would be actionable to simply include all the guns, maps, and features that I want, and exclude all the guns, maps, and features I do not want.

(And to do exactly the same for the ~50 million players who buy the game individually.)

Pretty weird that instead of simply doing every single thing I ask, you have an experienced team of developers building the game based on years of trial and error.

Edit: LMAO my first platinum award is for being a sarcastic smart-ass who defends the behavior of a large company. Very on-brand.

I think it would be actionable to simply include all the guns, maps, and features that I want, and exclude all the guns, maps, and features I do not want.

(And to do exactly the same for the ~50 million players who buy the game individually.)

Pretty weird that instead of simply doing every single thing I ask, you have an experienced team of developers building the game based on years of trial and error.

LOL YES.
It's like trying to decide only three flavors of pizza for ~50 million people.


03 Sep

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Originally posted by emrebay

I understand that it is to late for all these points to be implemted in the game before launch even if they would get aproved. Is it possible that we may see some of these points get implemented over updates? And are there any of these points we don't need to worry about?

I want to talk about multiplayer and features as much as you want me to talk about multiplayer and features. There's a process for this all however and I understand that appetites are insatiable.

For now, continue providing feedback. Let's get to 9/9 and see how your feedback is shaped. My initial post here was to reinforce that I'm currently present and establish some healthy expectations.

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Originally posted by DarthPlagueisTragedy

Foxhound sees the posts. I’m sure people are aware. Whether changes will be made is another matter.

Foxhound sees the posts. I’m sure people are aware. Whether changes will be made is another matter.

This. We read and pay attention, but not all feedback or suggestions are actionable.

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Just an FYI here that I reached out to our Player Support and forwarded both of your issues. Please reach out, or continue to reach out, to our support teams.

cc: /u/RdJokr1993


01 Sep

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Originally posted by Tityfan808

Awesome, thank you!

Certainly. We'll also have an open beta later this year so you'll be able to test with your own setup/rig too. :)

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Originally posted by Tityfan808

u/Foxhoundfps would you know the answer to this one? Thank you

Currently don't have an answer to share, but will likely have one once we hit 9/9.

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Originally posted by the-myguy-guy

“This is a sentence” “hippopotamus accentuated”. Which one is more of a hassle to say? By your logic, the former is because it has more words, even though the latter has more syllables.

Thank you for this logic across your comments.


31 Aug

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Originally posted by DarthPlagueisTragedy

Hey, I’ve seen you around the treyarch game subreddits and you obviously work for treyarch. Can you explain your role exactly? Are you the community manager? Social media/communication? Or something else?

I'm your community manager but yes, I wear many hats. You can read my (re)introduction hereINTRODUCING%20FOXHOUNDFPS).

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Originally posted by PvtCMiller

Appreciate the response. Yes my wordy response was really just saying I'm sure devs welcome positive and negative feedback. What is not needed is pure rage and attacks or threats.

Correct. Feedback is welcome so long as it is constructive.

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Thank you for sharing this thread with your peers. Be sure to call people out for their behavior in the future. We can work to make /r/BlackOpsColdWar a healthy subreddit.

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Originally posted by PvtCMiller

I doubt it was worse than the Black Ops 4 subreddit even though I guess the level of toxicity doesn't really matter. BO2 or BO3 I forget which had devs getting death threats regarding quick scoping. WW2 had the backlash for allowing multiple ethnicity and genders in the MP aspect. Which says more about the people complaining no matter how much they tried to hide it behind "historical accuracy" or "my grandpa was offended by this, he sacrificed his life"...as if literally everyone doesn't have some type of family member or friend that has served...Then there were MP issues that were actually improved upon. BO3 and BO4 got mostly deserved backlash for MTX. IW and AW for being a little too futuristic.

I'll just say in 2020, one of the main reasons people use the internet is to complain. There is nothing wrong with folks complaining as it helps makes things better but as you said gotta be constructive.

I think some Youtubers do a decent job of being constructive like Dr...

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There is nothing wrong with folks complaining as it helps makes things better but as you said gotta be constructive.

OP is outlining that constructive feedback is far better for community health and interaction than attacks or jabs on peers or the various studios associated with Black Ops Cold War.

I intend to remain present but will definitely elect to not engage with those who are intentionally uncivil or intellectually dishonest as in /r/BlackOps4. We outlined this in our reveal blog.


29 Aug

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Originally posted by aldo_rayne

How is working for treyarch? I think its a dream job for many of us!

It's definitely a blast. I've been a part of the Activision ecosystem for about 11 years now but started calling Treyarch home shortly after Black Ops 3. Definitely love our studio and it is a privilege to continue representing them in a small way.

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Originally posted by Part10483

/u/FoxhoundFPS you guys getting IW to manage and update what is arguably one of the largest modes in your game? Lol

We'll be speaking more about Warzone in the future but you are correct that OP is making definitive statements without sources to cite.