Blightbound

Blightbound Dev Tracker




27 Aug


24 Aug

Post
    Niel on Steam - Thread - Direct


1.0.2 Patch Notes Highlights
  • Fixed a bug where players would crash during or after the Byrinth boss fight.
  • Bots are now more proactive when it comes to reviving teammates
  • Fixed that puzzle hints could look different for party members on another platform
  • Fixed an issue where bots thought they could only use ultimate at 100 ultimate charge instead of their maximum charge (this also fixes an issue where bots with 150 max ultimate would idle about, and bots with 150 max ultimate would never use their ultimate)
  • Fixed that the reward for playing as random favorite hero wasn't functional
  • Fixed that Korrus couldn't be selected in the first-time hero select screen
For full patch notes, visit the Blightbound website or click ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Aug


06 Aug

Post
    Niel on Steam - Thread - Direct


1.0.1 Patch Notes
  • Fixed crossplay between PC and consoles
  • Fixed tutorial crashes
  • Fixed bots not understanding the puzzle in Dark Ritual

  • Included improvements that should have been improvements in 1.0
  • General optimisation improvements
  • General crash fixes

1.0.1 Other Improvements
Due to a prior communication error, many of the improvements, changes, and fixes that were supposed to be included in 1.0 were left in an internal build. These changes have also been included in the 1.0.1 patch. The most noticeable differences should be improvements to AI and general gameplay optimisation. For the full 1.0 patch notes, click ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1263070/announcements/detail/2967295219252431751]here[/url].

03 Aug

Post
    Niel on Steam - Thread - Direct
Thanks to everyone who has posted feedback, suggestions, bugs, crash reports, etc. We are slowly working through everything submitted on all our platforms (Steam, reddit, emails, reviews, etc). So if we haven't responded to your message(s) yet, we're not ignoring you, there's just A LOT to get through! Much appreciated and keep them coming!

Small update: We've been working hard on fixing specific and general issues, we had an internal playtest this afternoon to test different builds with different degrees of fixes. They playtest had mixed results where some prominent issues were fixed but the fixes created other unforeseen issues. We'll keep working at it and keep you updated!

We are still aiming to push a patch live before the end of this week.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1263070/announcements/detail/2972924285457074044]here[/url].

30 Jul

Post
Hey everyone,

I hope you've had a good week. Launch week has not been what we expected with the bugs and crashes that slipped through QA and still remain in the live game. Nonetheless, we have been working incredibly hard to fix these issues. We have made good progress but we have not been able to fix all the issues we would like to. We finished testing a build in the afternoon on Friday but we were not happy with the stability of that build so decided against patching the PC version of the game today.

We aim to finalise a hotfix build early next week, go through QA, then publish the build before the end of next week. The main fixes in the hotfix next week should address:

- Crossplay between PC and consoles
- Crashes experienced in the tutorial (If you are experiencing tutorial crashes, a band-aid solution would be to temporarily skip the tutorial)
- Not being able to select the Mage for the first mission
- Bots not understanding the puzzle in t... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1263070/announcements/detail/2972924013607871499]here[/url].

27 Jul

Post


Blightbound’s full release has arrived! Along with it, there are a host of changes, improvements, fixes, and more! Unlock 3 new heroes: Wretch - a mysterious Warrior! Karue - an Assassin on a mission. Ziram - a heavily armoured Mage! A new boss in a new dungeon, which act as the end game of Blightbound’s story. A bunch of new items, including community items!

If you have any feedback, the most direct ways to reach us are ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1263070/announcements/detail/2972923380440113836]here[/url].
Comment
    Niel on Steam Forums - Thread - Direct
PC Crossplay Disabled At Launch (FIX INCOMING!) Hey everyone.

Unfortunately, we discovered an issue yesterday which prevents crossplay between PC and consoles to function as intended, and would result in disconnects. We have therefore temporarily disabled crossplay between PC and consoles at launch.

We are already working on a fix and hope to push the fix live before the end of the week.

Crossplay between PS4 and Xbox One is still perfectly functional, the issue only exists with the PC build.