@BenAzmi A misadventure aka reimbursement. 😉 It's that or putting the money "back" in, since you got the goods already.
@Pablitiin333 The focus is on regular trophy matchmaking for the time being.
@bapnsowo No.
@Frankie6174 We're discussing how to handle this. The reality is: even at 500 Trophies less than 1% of replays are watched. They take up a significant amount of storage. Both of these things make a blanket "replays for everyone" unlikely (and unnecessary).
But we're thinking about solutions.
@Gaurang321 Well, that's the plan eventually.
@PhantomStriker6 Star Points are part of some of the things we're working on.
@Cilooth Send you a DM.
@HeadcrabSolid Lore development is constantly ongoing (even you might not see much of it), it's not feature development.
@JuanCris_ Yeah, finding new players is definitely an issue - but probably not within the Top 5 issues for the features.
@Buzz_simp You don't have to reply under every post with this, I've read it the first time and we are aware that parts of our community feel like this.
Can't currently comment on what we will or won't do with the next update(s) on this front, given that we haven't announced any details.
@MegaOyuncu_TR You didn't read the full thread, hu? I am writing more about PvE below.
@TheMordeus We agree. 😉
@PaulKontakos No, Santa Mike was phased out after Brawlidays 2020. 😉
@Abdod_The_Dude Not strictly MM related. Some sort of karma system would be a nice addition. When or where it could fit in? No clue at this point.
@makoyanaplays Nothing new here - talked about it in there August Brawl Talk. 😉
We'd like to keep an open communication line with you throughout 2023 and will likely give you guys more insight what's on our mind later in the year, especially as we are rolling out features from the list above.
Have a great weekend y'all! 👊
Other development topics we are discussing on and off are Clubs, Find-a-Player, Power League and Map Maker - but these are long term conversations at this point.
Yes, things like the Penny/Jessie/Crow skin reworks are also on our mind, but they aren't structly "feature" dev. 😉
Other items on this list are all work in progress to different degrees - some are still early designs, others are being actively developed.
Remember: this is not a complete list of things we want (or have to) do, but it's items which take the majority of our focus right now.
We originally considered rolling out a new version of PvE in October, but ultimately the design fell short of our internal expectations and we've decided not to ship it and rather keep iterating on the topic until we find the thing that really makes us excited.
The first version of the Reporting System has been rolled out a while ago and in the background we keep collecting data and developing the feature and necessary structures further.