Clash Royale

Clash Royale Dev Tracker




18 Feb

Comment

Originally posted by Illustrious_Diamond6

Problem: A majority of the players are not happy about the new level being released.

Comparison: COC and CR are both progession based games. You know why COC players never feel bad when a new town hall is released? It is because, after the new town hall is released, the overall time taken to be completely maxed is kept same as before it was released. CR players get frustrated because every new level released, the time required to max out keeps on increasing.

Solution: With the new level, you should increase/decrease the rewards/cost in such a way that it doesn’t just keep on adding the amount of time needed to max out.

thanks for the comment. i agree that discounting gold upgrades could be a good option.

Comment

Originally posted by M0nk3ytail

gold needs to be easier to get. i’ve spent money on this game and I still can’t use decks past the main one i’ve upgraded. it just costs too much. I will say tho the ranked mode was a good addition to allow me to use new decks at a lower level cap.

thanks for the feedback and comment on ranked mode

Comment

Originally posted by Pingas23457

Progression needs to be increased by a lot.

Getting gold and such is so slow.

thanks, seems to be one of the main concerns on everybody’s minds

Comment

Originally posted by bmcater

The issue is 1. It takes way too long to max out a deck 2. The +1 level interactions are very problematic for many cards in the game. That +1 fireball that killed your musketeer or that +1 zap/snowball that killed your goblins can easily be the reason you lose a game

I'm just now starting to have multiple decks that aren't under leveled so I can finally use different decks without having to worry about it being underleveled. Adding level 15 will force me to stick with 1 deck to try and max out (which again takes so long), and then very slowly be able to max out other cards

  1. Another small thing, which obviously is a constant problem but is more prominent with adding level 15, is that once you finally max out a deck, one of the cards could get nerfed in a balance change which may end up making it weak, so your forced to either find an entirely new deck to use or your forced to switch up another card to upgrade which will even further delay the time it will ta...
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thanks for the comment. noted about the multiple decks and interactions


17 Feb

Our roadmap for the first two updates of 2023

What’s up everyone,

We recently shared our roadmap for the first two updates of 2023 and wanted to comment on the main topic of discussion - Card Level 15!

Some of you don't want new card levels - we hear you.

Some of you do want new card levels - and we hear you too!

WHY ADD CARD LEVEL 15?

When we released Card Level 14, we saw a...

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07 Feb


06 Feb

Comment

this will be active starting next season 🙏 sorry about the confusion on this one.


27 Jan

Comment

Originally posted by MobileAddictor

Very cool. I think make this potion 5 elixir would balance it. Make it purple cuz its cooler. And the name... just rename it "graveyard"

a truly revolutionary concept


24 Jan

Comment

fireball is correct, arrows is not.

i just had a chat with our designer about this as i was interested!

it is still incorrect, but i thought it was a pretty fun bit of 'behind the scenes' info!

he drew this beautiful diagram for me to explain...

basically when we released monk, we had to change arrows. monk would reflect the entirety of arrows even if he was on the edge of the circle, which felt bit unfair.

what we did then was divide arrows into several different hit areas, so that monk could deflect the arrows from one of these areas, BUT the rest of the areas would still damage any units below.

so the middle of this new circle/the radius of a little circle is probably ...

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03 Nov

Comment

Originally posted by Shadow25lord

Cool deck

Thanks!

Comment

No more hiding!

I'm currently the only player using that exact deck in the RoyaleAPI database.. The detective work was actually pretty easy


26 Oct

Comment

love it! happy clash-o-ween!


25 Oct

Comment

Originally posted by Syrcrys

Just wanted to say, I’m not sure if it’s going to be my favorite update (/udpate?), but it was definitely my favorite TV Royale. All the jokes were on point, I loved it lol

ah thank you!


24 Oct

Comment

he escaped the crypt and had the undead munchies (where you're in a coffin for so long you gotta eat as soon as you're re-animated)

that can be the 'official' lore for now!

Comment

can’t wait for the new udpate!


23 Oct