Originally posted by Duyducluu
Hello devs, it’s a good update so far. Impressive cosmetics this time around, so huge applause for that.
Weapon balance so far has been really good, however, some of them still need further adjustments.
Multiplayer:
Cordite: currently, this weapon has essentially pistol level hit flinch, high initial recoil and slower ADS time, which renders it not a viable option against top weapons in class such as P90 (CBR4), Switchblade X9, and Vector (Fennec). An improvement to at least two out of three of these issues will help the weapon become a lot more viable. Medium wall penetration for the weapon is also recommended, since it actually fires bullets similar to the CBR4 (can be seen on the magazine).
PDW-57: a well-known great weapon for the long-time players, however, recently this one cannot keep up with the current meta. An improvement to the ADS speed is greatly appreciated, especially, similar to the CBR4, Razorback and Cordite, th...
Read more
Hey there! We're happy to hear you're enjoying most of the updates that have come along with S1 so far!
First of all, thank you for taking the time to write all of this out and share your detailed feedback with us. We love to see this kind of passion and care in our community. Players like yourself are one of the many reasons that make the CODM community the best.
While we won't go through and address each of these points of feedback, we will forward this info over to the team who is in charge of making the weapon balance adjustments. This info will give them more ammunition in their decisions on what weapons should be balanced in upcoming seasons.
Like you said, balance changes are crucial to the ecosystem in CODM and is something the team is constantly striving to improv upon, so your feedback is greatly appreciated.
Thanks again!