Good to hear! Thanks sm for everything you guys do.
Good to hear! Thanks sm for everything you guys do.
Just wanted to come back and drop the first blog of a few that is coming out over the next few days in the leadup to launch.
Good to hear! Thanks sm for everything you guys do.
Good to hear! Thanks sm for everything you guys do.
Just wanted to come back and drop the first blog of a few that is coming out over the next few days in the leadup to launch.
Hello dear Mr. TreyarchCM
As a loyal and long-time fan since COD:WaW of Zombie Mode.
I have a side question while we're talking about zombie mode, it would be great
if you could take a few minutes on it.The MWZ zombie mode (time limit and open world)
is the counterpart of the
classic zombie mode (turn-based and linear level)How did the zombie content creators react to this first decision?
And to what extent are the zombie content creators are participating in the dev. creation / making of the zombie mode in general?It would be very nice if you could please give me an comment on this, pls.
Thank you for your attention.
Have a nice week.
How did the zombie content creators react to this first decision?
And to what extent are the zombie content creators are participating in the dev. creation / making of the zombie mode in general?
Hello!
Play sessions were fun, and from what I watched, there was a lot of excitement and coordination. The feedback we received was positive and open to the open-world concept of Modern Warfare Zombies. Many felt like it was the step up from Outbreak that was wanted some time ago. Overall, it was a positive experience, and we did receive constructive feedback about the mode.
Content creators are not employees, so they aren't directly working on or developing the mode. They did have the opportunity to send feedback our way, which makes its way to our developers through various channels.
Have a nice week too!
Is there any chance we can see a blog post on MWZ in the next week or so? It feels like a lot of the confusion around the mode is mostly because of how scattered official details on it are, so personally I feel like a condensed place for all officially released information would be really nice.
We have some blogs in the works that will do just this. Current timing is TBD.
Will we be able to play a game completely solo? Without the other players, I mean.
And if so, will these solo matches be hosted by the player or in a dedicated server like in Vanguard?
The open-world portion of Modern Warfare Zombies is always online, but you can queue into a match as a squad of one. Squads that embark on special story missions will infil into a private experience.
Just dropping in to confirm that camo grind includes the MW2 carry forward weapons.
That was the answer I was looking for! Thank you so much for giving the clarification I needed!
Personally, I'm fine with the timer but many people would like to have more time to stay in the Outbreak Zone, are there talks of extending the timer or is there a way to extend it more yourself? CodeNamePizza did say you can extend it another hour by doing an "endgame contract".
CodeNamePizza did say you can extend it another hour by doing an "endgame contract".
Players who embark on a special private story mission will have an hour to complete it. So, this effectively allows a player to "extend" a play session beyond an hour which I think may be creating some of the conversation I've seen here. Players will also need to extract at the end of a story mission.
Regarding extending the amount of time: I don't have anything to share at this moment, but we're tracking conversations (which is why I showed up here :D) and looking forward to players experiencing the mode on November 10th.
For anyone that may have missed CODNext, here's a link to ...
Read moreI very much appreciate the clarifications! Though it's still unclear how the Aether Storm works.
You mentioned 45 minutes before it expands, then 15 minutes to exfil, but what if you do not exfil? Do you instantly die or do you just stay stuck there, unable to exfil, until you inevitably get overwhelmed?
I very much appreciate the clarifications! Though it's still unclear how the Aether Storm works.
You mentioned 45 minutes before it expands, then 15 minutes to exfil, but what if you do not exfil? Do you instantly die or do you just stay stuck there, unable to exfil, until you inevitably get overwhelmed?
If you do not exfil, you will die.
Players slowly take damage inside the Aether Storm regardless of its expansion. If you're running from the storm and get caught inside, you can exit to regenerate health and then extract out. You'll want to move quickly, as the Aether Storm will buff enemies inside its perimeter.
Hello!
Just want to clarify a few things here!
The 1 hour time limit IS NOT A TIME LIMIT FOR GAME OVER! It is the time before the Aether Storm engulfs the entire map, however, the storm does not kill you, it applies debuffs to you if you lack a gas mask but you won't take damage, and the zombies will be stronger inside of it.
Players have 45 minutes until the Aether Storm begins to expand. Once the storm starts expanding, you have 15 minutes to exfil. Once the Aether Storm has engulfed an exfil location, you can no longer extract there. Plan accordingly to make it out of the match with your loot!
He was also told that assimilation has no cap to it, you start with a 6 player squad maximum, however, you can assimilate other squads with no limit, theoretically, one could put together an entire 24 player squad.
Players can enter a match as a squad size of three, two, or one and then choose...
Read moreGood job!
Yes, I was specifically using the G-43 with the NYDAR Model 47 Optic while using the “Split Chevron” reticle. Thanks for the response and keep up the great work! ♥️
Thank you for sharing those details! We spun up a Trello card for this issue and just got our tweet out about it.
This is both on Terra Maledicta and Der Anfang, I have tried multiple different solutions and nothing is working. Tagging u/TreyarchCM for help. I don’t know if this is just me or a global issue.
Update: Apparently it is related to crosshairs, I changed mine back to default and my game is now working normally again. Thanks for the help everyone!
Thanks for the user tag! Do you remember which crosshair customization you were using?
Thanks!
Bit late, but the “survivalist” camo challenge does not track with the cooper carbine, automaton, double barrel shotgun and gorenko-anti tank rifle
We released a fix for this today. Context for the message you replied to was also about Season 3 challenges, not Season 2.
Not fixed yet. Can confirm. Some of the new season challenges not tracking right as well
Can you share what new seasonal challenges are not tracking properly for you? Was this in reference to this post?
Thank you for tagging! We released a fix for this today: https://twitter.com/Treyarch/status/1519760688389844992
Why don’t you just ban that stupid polina Twitter page that always asks for sex or anime skins ?
It’s ridiculous at this point dudes made like 2k tweets asking for the same thing just ban the idiots
We could block them, but we couldn't/wouldn't ban them unless they tried to impersonate us or started doing things that violated Twitter's rules/etc.
I'm okay with fun/funny accounts to be honest. We'll use the tools Twitter gives us to mitigate various conversations where it makes sense. Do I expect spam on tweets that have comments enabled, yes, but I'm genuinely not worried about it. Obviously not encouraging it since we should do a favor of not making the CODZ community look childish/immature, but memes have a time and a place.
Well I hope you see this comment and show it to the others too: we absolutely love your games and work and are all wishing you guys the best. The majority of us can't fathom the workload you're under and the weight of satisfying a massive fanbase behind it. Please keep up the fantastic job and I'm sure I can speak for everyone in that we're all looking forward to the content you're working on for Vanguard and beyond
Boom. Shared. Thanks for awesome notes like this. They mean a lot. :)
Pretty sure there's been sex in zombies since WaW since I'm always getting f**ked by randoms
I laughed. The people I showed it to laughed. Banger comment.
I'm going to share this context here before the thread takes things out of context.
Tweets that aren't about game updates/features that don't require feedback or, in this case, spam, don't have the comments enabled. This is a normal procedure that we have done for quite a few years. Simply put, there doesn't need to be spam on a career or DE&I post.
We're aware of this issue and currently tracking a fix.
Thanks for sharing. This was forwarded to our team.