almost 5 years ago - Ignasis - Direct link

Hey everybody!

We’re releasing a new hotfix for the game that should take care of a few critical issues introduced with the last patch.

One of those issues was the ability to knock out and break some NPC bosses, which is completely unintentional. Since it could result in some critical balancing problems within the game, there will be a targeted wipe of any boss-mob that has been captured: that affects ALL NPCs from the Dagon dungeon and the emissaries from the Volcano area (Emissary of Haon-Dor and Emissary of Tsathouggu).

This wipe will come into action once all official servers are being restarted to apply the patch. This auto-wipe will only affect official servers. We sincerely apologize for the short notice, but we agreed that this would cause an extreme imbalance in the game mechanics if not acted upon swiftly.

Thanks again community for your continued feedback and support.


Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.


notes

ai

  • Players can no longer knock out and break the Emissary bosses from the Underwater Dungeon. PLEASE NOTE: Any existing thralls gained in this way will be removed in a patch shortly.
  • Inventory of Gazelles is now back from 10 to 20.
  • Fixed an issue that made a number of NPCs unavailable in the game.

general

  • Fixed an issue that would prevent climbing in caves and other locations.
  • Fixed a visual issue in which human NPC corpses would flicker or disappear.
  • Nordheimer heart now correctly drops from Tier 4 Nordheimer enemies.

terrain

  • Resources can be harvested in dungeons again (i.e Black Ice in the Temple of Frost).

ui

  • Conflict option in Server Browser’s Combat Mode drop-down is now functional again.
  • Server Settings in menu can now be saved again.
  • Fixed an issue that prevented resolution settings from applying correctly.
  • The Event log privacy option is available again in the server settings menu.

community

Trello Report Board

We have a public bug tracking board here! You can check this to track the issues that get brought up by the community the most. In the “For prioritization” column you can vote for the issues you would like us to prioritize and we will make sure it gets moved into development asap. You can read the full details on how it works on the forum post here.

Separate TestLive Product on Steam

We heard your input regarding the inconvenience with having to switch back and forth between the main game and our TestLive servers. To make it easier for you and because we really value your testing and feedback, we added a separate product for the TestLive server on Steam.

If you own Conan Exiles on Steam, you should now see a separate Product called “Conan Exiles - Testlive Client” in your library which gives you the option to install an additional instance of the game specifically for the TestLive servers. Please be aware that this will prompt you for a full additional installation.

We are aware that not everyone wants install or has space for two full installations. For those of you who don’t want to play through the additional TestLive Client, you can still access the TestLive servers through our old method.

almost 5 years ago - /u/funcom_kyena - Direct link

Hey everybody!

We’re releasing a new hotfix for PC that should take care of a few critical issues introduced with the last patch. This patch will come to Consoles as well as soon as possible. We apologize for the inconvenience and thank you for your patience.

One of those issues was the ability to knock out and break some NPC bosses, which is completely unintentional. Since it could result in some critical balancing problems within the game, there will be a targeted wipe of any boss-mob that has been captured: that affects ALL NPCs from the Dagon dungeon and the emissaries from the Volcano area (Emissary of Haon-Dor and Emissary of Tsathouggu).

**This wipe will come into action once all official servers are being restarted to apply the patch. This auto-wipe will only affect official servers. ** We sincerely apologize for the short notice, but we agreed that this would cause an extreme imbalance in the game mechanics if not acted upon swiftly.

Thanks again community for your continued feedback and support.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

Patch Notes

AI and Thrall Fixes

  • Players can no longer knock out and break the Emissary bosses from the Underwater Dungeon. PLEASE NOTE: Any existing thralls gained in this way will be removed in a patch shortly.
  • Inventory of Gazelles is now back from 10 to 20.
  • Fixed an issue that made a number of NPCs unavailable in the game.

General Bugfixes

  • Fixed an issue that would prevent climbing in caves and other locations.
  • Fixed a visual issue in which human NPC corpses would flicker or disappear.
  • Nordheimer heart now correctly drops from Tier 4 Nordheimer enemies.

Terrain and Environmental Fixes

  • Resources can be harvested in dungeons again (i.e Black Ice in the Temple of Frost).

UI and Text Fixes

  • Conflict option in Server Browser’s Combat Mode drop-down is now functional again.
  • Server Settings in menu can now be saved again.
  • Fixed an issue that prevented resolution settings from applying correctly.
  • The Event log privacy option is available again in the server settings menu.

Community Tools

Trello Report Board

We have a public bug tracking board here! You can check this to track the issues that get brought up by the community the most. In the “For prioritization” column you can vote for the issues you would like us to prioritize and we will make sure it gets moved into development asap. You can read the full details on how it works on the forum post here.

Separate TestLive Product on Steam

We heard your input regarding the inconvenience with having to switch back and forth between the main game and our TestLive servers. To make it easier for you and because we really value your testing and feedback, we added a separate product for the TestLive server on Steam.

If you own Conan Exiles on Steam, you should now see a separate Product called “Conan Exiles - Testlive Client” in your library which gives you the option to install an additional instance of the game specifically for the TestLive servers. Please be aware that this will prompt you for a full additional installation.

We are aware that not everyone wants install or has space for two full installations. For those of you who don’t want to play through the additional TestLive Client, you can still access the TestLive servers through our old method.

External link →


Hey everybody!

We’re releasing a new hotfix for the game that should take care of a few critical issues introduced with the last patch. We apologize for the inconvenience and thank you for your patience.

One of those issues was the ability to knock out and break some NPC bosses, which is completely unintentional. Since it could result in some critical balancing problems within the game, there will be a targeted wipe of any boss-mob that has been captured: that affects ALL NPCs from the Dagon dungeon and the emissaries from the Volcano area (Emissary of Haon-Dor and Emissary of Tsathouggu).

This wipe will come into action once all official servers are being restarted to apply the patch. This auto-wipe will only affect official servers. We sincerely apologize for the short notice, but we agreed that this would cause an extreme imbalance in the game mechanics if not acted upon swiftly.

Thanks again community for your continued feedback and support.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.





  • Players can no longer knock out and break the Emissary bosses from the Underwater Dungeon. PLEASE NOTE: Any existing thralls gained in this way will be removed in a patch shortly.
  • Inventory of Gazelles is now back from 10 to 20.
  • Fixed an issue that made a number of NPCs unavailable in the game.



  • Fixed an issue that would prevent climbing in caves and other locations.
  • Fixed a visual issue in which human NPC corpses would flicker or disappear.
  • Nordheimer heart now correctly drops from Tier 4 Nordheimer enemies.



  • Resources can be harvested in dungeons again (i.e Black Ice in the Temple of Frost).


  • Conflict option in Server Browser’s Combat Mode drop-down is now functional again.
  • Server Settings in menu can now be saved again.
  • Fixed an issue that prevented resolution settings from applying correctly.
  • The Event log privacy option is available again in the server settings menu.



Trello Report Board We have a public bug tracking board here[trello.com]! You can check this to track the issues that get brought up by the community the most. In the “For prioritization” column you can vote for the issues you would like us to prioritize and we will make sure it gets moved into development asap. You can read the full details on how it works on the forum post here[forums.funcom.com].

Separate TestLive Product on Steam We heard your input regarding the inconvenience with having to switch back and forth between the main game and our TestLive servers. To make it easier for you and because we really value your testing and feedback, we added a separate product for the TestLive server on Steam.

If you own Conan Exiles on Steam, you should now see a separate Product called “Conan Exiles - Testlive Client” in your library which gives you the option to install an additional instance of the game specifically for the TestLive servers. Please be aware that this will prompt you for a full additional installation.

We are aware that not everyone wants install or has space for two full installations. For those of you who don’t want to play through the additional TestLive Client, you can still access the TestLive servers through our old method.[forums.funcom.com]
almost 5 years ago - Tascha - Direct link

I understand not everyone will agree with our decision on this but that is the decision we go with.
Also, I would like to point out that adding positive emotes/smilies to a post that is overall borderline against our rules won’t save you from a warning or infraction.

We are always grateful for input and feedback but everyone on these forums agreed to the community guidelines so please read through them again to make sure you are aware. Those guidelines are in place so we can get constrictive feedback, can ensure a great environment for new players to join and for us to improve on all aspects of communication and our games in general.

almost 5 years ago - Tascha - Direct link

Only official servers are auto-wiped. We clarified further in the notes above.

almost 5 years ago - Tascha - Direct link

It might be an auto translation issue or due to language differences.
Let’s just try to be respectful from all sides. I just wanted to point out that using smilies in a post attacking us as a company or other players won’t downplay the tone of the post.

If you have any specific questions, I can clarify in a PM. Feel free to contact me directly. We do not have to derail this thread with this discussion :slight_smile:

almost 5 years ago - Fia - Direct link

Thank you for working through the weekend for this hotfix.

almost 5 years ago - Ignasis - Direct link

It will be wiped with the next patch, coming today :slight_smile:

almost 5 years ago - Ignasis - Direct link

Next patch is out!