Conan Exiles

Conan Exiles Dev Tracker




10 Feb


03 Feb


01 Feb


26 Jan


20 Jan

Comment

Originally posted by ArnoCatalan

Insta - @ kevincatalan Twitter - @ kevinacatalan Website - www.kevincatalan.com

Thank you again!

Thanks! Are you cool with us reposting your work on our channels? Just want to make sure. Naturally we'll link your pages.

Comment

Originally posted by Odonoptera

Hell yeah, love it

Hey /u/melisipos, would you be cool with getting tagged/posted on social media?

Comment

Originally posted by ArnoCatalan

That would be lovely!

Excellent! Are you @kevincatalan for both Twitter and Instagram?


19 Jan

Comment

Oh my Yog this is AMAZING!! Would you be okay with us sharing this on the Conan Exiles Twitter, Facebook, and Instagram accounts? And if so, are you okay with us tagging you on them?


06 Jan


05 Jan


21 Dec


18 Dec


10 Dec

Comment

Originally posted by Funcom_Ignasis

New version is out!

Changelog:

  • Fixed a number of crashes
  • Players can now trigger a dodge to interrupt healing wraps, but only 2.5 seconds into the animation. We are exploring this solution to give players some agency while not devaluing the commitment aspect of using bandages and their relationship to potions. We will continue to test and iterate on this
  • Fixed the maximum durability value of the following items:
    • Ancient Lemurian Shield (7500)
    • Ancient Lemurian Sword (1350)
    • Ancient Lemurian Trident (2100)
  • Reverted the previous changes to Karmic items as the change to these items was too drastic for the scope of this update, and we will address it properly in a future major update
  • Rebalanced the previous change to Yog’s Touch. This change is intended to bring Yog’s Touch back to a point where it offers a unique gameplay style for a 1 handed axe user without being completely ...
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New version is out!

We have released a new revision of the Testlive build, version 2.2.265775.

Here’s the Changelog:

  • Fixed an exploit in regards to alter character stats over normal values.
  • Fixed an issue where it was possible to not consume stamina after completing certain actions.
  • Fixed an issue where placeables were sometimes spawned in world with 0 HP.
  • Fixed an issue where damaged placeables were repaired on a server restart.
  • Attack stamina consumption is now triggered on attack start instead of during the animation. This is to prevent some exploit and desync issues.
  • Fixed an issue where blocking attacks from ranged weapons with a shield would not drain stamina.
  • Fixed an issue where attacks performed up close against a player blocking with a shield would not drain stamina.
  • Further tweaked the differences in stamina consumption between light, medium and heavy armor (*):
      ...
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05 Dec

Comment

Holy Molly, this is actually badass. Well done!


03 Dec

Comment

New version is out!

Changelog:

  • Fixed a number of crashes
  • Players can now trigger a dodge to interrupt healing wraps, but only 2.5 seconds into the animation. We are exploring this solution to give players some agency while not devaluing the commitment aspect of using bandages and their relationship to potions. We will continue to test and iterate on this
  • Fixed the maximum durability value of the following items:
    • Ancient Lemurian Shield (7500)
    • Ancient Lemurian Sword (1350)
    • Ancient Lemurian Trident (2100)
  • Reverted the previous changes to Karmic items as the change to these items was too drastic for the scope of this update, and we will address it properly in a future major update
  • Rebalanced the previous change to Yog’s Touch. This change is intended to bring Yog’s Touch back to a point where it offers a unique gameplay style for a 1 handed axe user without being completely...
Read more

26 Nov


17 Nov