over 3 years ago - Hugo - Direct link

Greetings, Exiles!

Today’s Hotfix addresses a few pesky performance issues, as well as some balancing and modding-related ones. We’ve also restored the durability of several weapons that had their values unintentionally tweaked, and paved the way for adjusting the attributes for Exiles that would rather not play fairly.

Note: You may see your stats being reset upon the first login of each of your characters after patching.

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Thank you for your support, stay safe!


Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.


Currently Known Issues

  • Dynamic Building Damage Period setting is currently non-functional and will be addressed in an upcoming patch.

notes
performance

  • Fixed the stuttering and loading issues present in the last patch.

exploits

  • Enabled a server-side setting that allows for resetting attributes that exceed expected values.

ai

  • Fixed a modding-related issue where Wildlife AI would become unresponsive when merging ComboRules in the DevKit.

balancing

  • Restored the stats of several weapons to their correct values, namely: Mace of Thag, Scythe of Thag, Hammer of Thag, Black Ice Javelin, Black Ice Throwing Axe, Black Ice Broadsword, Black Ice Longsword, Hooked Sword, and Pristine Khari Bow.

general

  • It’s no longer possible to build in the Silver Mine dungeon.
  • The Dynamic Building Damage setting will no longer reset upon server restart.
  • Fixed a modding-related issue where new custom placeables would not be loaded by the editor.

audio

  • Character voices should no longer be replaced by animal sounds.
over 3 years ago - Dana - Direct link

Thank you for reporting this issue to us. We’ve sent this over to the rest of the team for further investigation.
We appreciate your patience and understanding.

over 3 years ago - Hugo - Direct link

We’re still reviewing the balance for various items and will be sharing further information about this soon.

The timer is not currently being taken into account, meaning that upon logout the players’ buildings will immediately become immune to player damage, regardless of the value.

over 3 years ago - Ignasis - Direct link

That is exactly what that change does.

It’d be helpful if you could provide a little more information. Could you let us know your server hosting company, mod list, server settings file (serversettings.ini) and a backup of your servers database? Feel free to provide those files via private message.

over 3 years ago - Hugo - Direct link

Hello Exiles, we’ve just released a hotfix for the white texture issue present on the Isle of Sitpah map.

20/01/2021

Version 2.2.2.270516 released. Changelog:

  • Fixed the white texture issue present in the Isle of Siptah.
about 3 years ago - Hugo - Direct link

Hello Exiles, we’ve just released a security update for BattlEye.

01/02/2021

Version 2.2_272565 released. Changelog:

  • Updated BattlEye binaries