Craftopia

Craftopia Dev Tracker




Yesterday

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■ Important This update contains content for the Craftopia alpha-unstable version.

The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes.
In addition, there may be issues that affect save data.
We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.

■Update Topic - We have opened a new age, the Age of Scientific Research. Along with this, you will be able to create new items.
- Partial release of the new biome "Miasma Wetlands" has been released.
New age Lv, dungeons, SHOP, etc. will be released at a later date.
A new field boss is also scheduled to appear.
- Multiple types of new vehicles and a new powerful enemy "Goblem" will appear.

*In addition to this, various other changes are included!

■ How to Participate in alpha-unstable Right-click on "Craftopia" in y... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Feb

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■ Important This update contains content for the Craftopia alpha-unstable version.

The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes.
In addition, there may be issues that affect save data.
We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.

■Update Topic - Fixed an issue where the robot that drops "relics" was not rendered during multiplayer on the guest side.
- A lever has been installed in elevators on the upper and lower floors in the deepest part of the caves. Apart from the central switch, this lever can also be used to operate the elevator.
- Fixed an issue where mobs in breeding stations etc. would start moving at the start of the game.

*In addition to this, various other changes are included!

■ How to Participate in alpha-unstable Right-click on "Craft... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Jan

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■ Important This update contains content for the Craftopia alpha-unstable version.

The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes.
In addition, there may be issues that affect save data.
We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.

■Update Topic - You can now give up the trial by holding the E key at the pedestal of ongoing trial.
- You can now return when you fall down in some "Trial of Gliding" or "Trial of Speed".
- Fixed an issue where the production of ""Cauldron"" would not be completed. ""Cauldron"" no longer starts production until it has 1 or more empty slots inside.
Please note that malfunctioning ""Cauldron"" deployed in the field must be destroyed when you want to remove.

*In addition to this, various other changes are included!

■ How to... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Jan

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◆ Critical Bug Fixes and Improvements
- We have introduced mitigations to prevent the output log size from increasing over time on dedicated servers.
- Fixed an issue where enemies would not move on dedicated servers.
- Fixed an issue where a warp would occur underground in a cave, causing the player to move to an unintended location in some cases.

◆ Bug Fixes
- Fixed an issue where a rotating saw would be installed after a certain amount of time with it equipped.
- Fixed an issue where if you used a bed placed outside a certain area, you would continue to be treated as being inside the area.
- Fixed an issue where plants planted in planters would sometimes become non-existent on the guest side.
- Fixed an issue where the player's starting position was not saved on dedicated servers.
- Fixed an issue where the pet would attack the player when using a taunt when summoning a pet.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Dec

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◆ Functional Improvements
- When connected to a dedicated server, the ""Network Mode"" in the Craftopia Feedback Form has been changed to automatically change to ""Multiplayer (Client & Dedicated Server)"".
- Potions can now be used while buildings are equipped.
- The suction power of 'Absorber' has been restored to the original value.
*We will reconsider the issue of not being able to suck up items on the conveyor belt.
- Players are now granted invincibility for a period of time after respawning.

◆ Bug Fixes
- Removed creative mode island level commands from dedicated servers.
- Fixed an issue where multi-byte characters would become garbled when using commands such as ""say"" on a dedicated server.
- Fixed an issue where vehicles would become inoperable after accessing a vehicle chest.
- Fixed an issue where time would not skip to morning even if you went to bed on a dedicated server.
- Fixed an issue where the value of continuous da... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Dec

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Hello!
Thank you for your continued support of Craftopia.

2023 was the year we celebrated two major events: the seamless world update and our 3rd anniversary.
Immediately after the seamless update was released, optimization issues and bugs caused trouble for everyone. We spent a lot of time fixing many of these issues and we continue to do so with the support of players who send us regular bug reports. Currently, we have succeeded in significantly improving the performance of the game in our November update. We have received reports from people who were unable to play the game before that they can now play it. We would like to take this opportunity to sincerely apologize and thank all the players who have supported us.

In the roadmap we released for 2023, we planned to add more new content, but for the past few months, we have been prioritizing bug fixes and optimization so that everyone can enjoy a stable game. Due to this, the implementation of some of t... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec

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    pocketpair_dev on Steam Forums - Thread - Direct
Desert & Dedicated Server Update was released today at 12:00(JST)!
We have completed preparations for the Dedicated Server, which was being developed alongside the seamless update, so we will be opening it up on a trial basis!
We will work on optimizing and fixing bugs based on the feedback that you provide, so please feel free to send us your reports.
Additionally, we have partially opened "Unnefell Desert" as a new biome.
Era Lv and dungeons are scheduled to be implemented in the next update, we ask that you wait just a little while we polish them.
Please check the patch notes for details on the update.

▼Patch notes
https://store.steampowered.com/news/app/1307550/view/3859086513502843593
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
◆◆◆Update Topic◆◆◆
・Dedicated Server has been released on a trial basis.
We plan to continue optimizing and fixing issues to ensure stable operation.

・New biome "Unnefell Desert" has been partially opened.
Some content such as era level and dungeons will be released in the next update.

・A new type of skill "Boss Skill" has been implemented.
These are powerful skills that can be acquired by defeating certain bosses.

・The Lv cap has been raised and it is now possible to level up to Lv60.

・Specifications have been adjusted to improve operability during pipeline installation.

◆ Newly Added Content
- We have opened Dedicated Server on a trial basis as preparations for Dedicated Server, which was temporarily closed due to the transition to a seamless world, have been completed.
Due to changes in specifications, problems such as stabilization, optimization, and defects may occur, so we plan to continue making impr... Read more

17 Dec

Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by geekworks78: Hello Everyone,

I am one of those eccentric poor people who likes to run his own dedicated servers. I've got a small group of people who like to play this game together, but if the normal host isn't available (work, other obligations, etc) there is currently no way to keep using the same world.

Was wondering if the Devs would mind giving us an update on the dedicated server development status.

Thank you,
-Cyg

It has been released to the public on our alpha branch for testing.

You can keep up with this news on our Twitter where we share alpha patch info and such.
Feel free to try out the dedicated server on alpha but if you do, we would really appreciate bug reports for any problems! Thanks!

04 Dec

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◆ Functional Improvements
- The effect of the item Monolith' has been changed so that it also affects objects that can be mined, such as trees and bedrock.
This response makes it possible to deal damage to trees and rocks that are far away from the player.

◆ Bug Fixes
- Fixed an issue where the game would become inoperable if you started the game in a world where some legacy buildings were located.
- Fixed an issue where materials could not be mined from bedrock that was a certain distance away from the player.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Nov

Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by GioGimic: Dedicated server software is outdated still. Downloaded via steamcmd and client not working. Any assist would be nice but im thinking dev's dont care for the dedicated servers?

Currently the dedicated server only works for Legacy Craftopia.
An updated version for Seamless has been in development for a few months now and will hopefully be ready release soon.

The team very much still care about it but unfortunately it wasn’t ready to release alongside the update.

24 Nov

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■Objects such as scarecrows and punching bags no longer disappear when you leave them.
*In line with this change, some objects that players can place, such as punching bags, will now appear in a "charmed" state.
Also, please note that objects placed before this update will not become charmed and will disappear if you move away from them.
◆ Critical Bug Fixes and Improvements
- We have introduced various measures to address the issue of high load on guests during multiplayer.

◆ Newly Added Content
- Schools of fish has been placed around the map.
You can catch fish by using the item ""casting net"".
- Added new item ""Sleeping Bag"". Unlike a regular bed, you can wake up in the morning without having to update your spawn location.
- Added the ability to refine armor and accessories.
- Implemented the Skilled Worker's Refinery. Use to reinforce above +40.
- We have implemented a function that allows you to review visual tutorials.... Read more