Crowfall

Crowfall Dev Tracker




27 Jul

Comment

There are fewer of these larger Keeps on the map, and they offer more buildings/services, so in theory they will be in higher demand and harder to capture and hold.


Yes, it's a way to artificially add latency to your client. We added the slider so that we can test what happens when your net connection goes to hell.


Not sure I understand this last one, please explain? (thread appears to be locked, please send answer via message or support email + ask them to forward it my way. thanks!)

Thanks!

Todd

Post

5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.125 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where Quitting the client would cause you to hang on a perpetual loading screen.


You should now receive the correct amount of resources when turning in Caravan Pigs.


Players can now stack up to 5 of the same building resources instead of 3.


Added unique names to Lore items that drop off Wartribe enemies.


Combat AOE target maximums have been set to five.


Polished the appearance of Frostweaver ice nodes.


Improved culling on statues in Temples.


Fixed issues with missing object collision on Barracks strongho...

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24 Jul

Post

5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.125 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

The "Pack Pig Saddle" and the "Swift Pack Pig Saddle" are now the "Pack Pig Mount Figurine" and "Swift Pack Pig Figurine." Both have been given new icons to reflect this.


Fixed an issue where the Always Melee camera setting would cause you to lose your camera while in crow form.


Improved the appearance of Confessor Book inventory icons.


Fixed an issue where Guineceans could burrow to invalid locations on the map, causing a long loading screen and death on the next login.


Fixed an issue where players would be removed from stealth at close proximity to NPCs, regardless of stats.
...

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23 Jul

Post

5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.125 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where the Dodge ability would slot itself back into your trays after zoning, even after manually removing it.


Fixed an issue where the TAA Anti Aliasing setting caused a severe drop in graphics quality.


Fixed an issue where guard outposts could spawn next to Wartribe camps and engage in perpetual combat.


Fixed an issue where Caravan Pig locations would spawn the wrong types of pigs.


Fixed an issue where you could not pass through Keep side doors while mounted.

Campaign:

Fixed an issue where Banewood tree AoE decals would be obscured ...

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22 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

Latest Updates:

Campaign:

Based on Community feedback, the Dregs and Infected siege schedules have been adjusted to support both NA and EU players on the same server! Different zones have siege schedules set to the primetime of the respective regions. Some Strongholds will be vulnerable for an hour nightly in a range from 7:30PM to 10:30PM CEST (12:30PM to 3:30PM CDT.) Other Strongholds will be vulnerable somewhere from 7:30PM to 10:30PM CDT (2:30AM to 5:30AM CEST.) Players from different regions can participate in sieges in any zone.

This change allows a greater number of players to join a siege timed to the period they usually login to ...

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Post

Crowfall Alpha Build 5.125.0

If you have a client crash, please contact [email protected].

If you are having issues patching / installing, please make sure to download the latest installer off Crowfall.com and run CFInstaller_Test.exe as an administrator.
You may need to run the Crowfall Client as an Administrator. If the game closes immediately after launching the Client without receiving a patch, click on the wrench icon to the left of the launch button to repair.

General:

If you enter 2FA into the launcher on an account without 2FA, you may need to restart the launcher in order to log in.


Mother Lode doobers may land on top of other Mother Lodes so that you cannot reach them.


Harvesting weak point on various skinning creatures may appear off.


Exiting vessel creation w...

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Post

5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.125 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall


09 Jul

Comment

This is a known bug, sorry! We're working on getting it fixed ASAP.

Comment

Thanks for the heads up. It will absolutely be resolved before beta. I just can't fix it instantly.

Todd

Comment

I didn't want to add yet another term for people to learn, so instead tried for symmetry: outpost (small and large), fort (small and large), keep (small and large).

Love the idea about blocking different entrances -- great way to add variety to a single combat area. I'll think about the right way to implement that.

Thanks!

Todd

Comment

interesting ideas to sidestep the current tech limitation -- will noodle on these. thanks!

Todd


08 Jul

Comment

Hey folks,

So I'm trying to distill this thread down to some basic points that I can turn into action plans to address.

From a high level, it sounds like the two biggest concerns for the ex-SB folks are:

1. Character customization is extremely linear, especially compared to SB, and

2. The SB=style siege handshake mechanic would be much preferred over predetermined time windows.

Is this an accurate summary?

Thanks,

Todd


02 Jul

Post

5.115 LIVE Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to LIVE Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall