Hey folks,
We put a new version up on Test last night -- this has a number of performance improvements, and a few known issues that we should probably highlight.
the Good
- First, we found a few improvements in the rendering pipeline. This should give a frame rate boost on all machines.
- Grass cards have been improved to look better (no razor edges along the bottom) AND to perform better. You can see the difference by turning your settings back to "Basic" ... but frankly, the overall performance improvement to this system means that you might as well run in Medium or higher.
- We added a new culling system to help performance as well. "Culling" is a way of removing items and effects from the scene to improve framerate -- and, in theory, you shouldn't notice anything but increased performance if we are removing the right things. (again, that's in theory).
- We fixed the framerate stut...
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