Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Dev Tracker




13 May


After a thrilling Challengers Stage, 16 teams remain at the PGL Antwerp Major. Congratulations to G2 Esports, Vitality, ENCE, Outsiders, Team Spirit, Bad News Eagles, Imperial Esports, and Team Liquid!

They’ll battle for a ticket to the playoffs when the Legends Stage begins this Saturday, May 14th at 12:00 CEST. Watch the action live on Twit...

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04 May

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Mark your calendar and clear your schedule, the PGL Antwerp Major begins May 9th!

Ready to support your favorite teams? Team stickers, player autographs, and the Antwerp 2022 Viewer Pass are all available for purchase now! 50% of the proceeds go to the players, teams, and organizations taking part in the 2022 Antwerp Major.

And for those of you who want to cheer in person, tickets are available for the main event!

Viewer Pass

Get the full CS:GO Major experience with the Antwerp 2022 Viewer Pass. With your Viewer Pass, you’ll get an upgradable Ant...

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[ANTWERP 2022 CS:GO MAJOR CHAMPIONSHIP]
– The “Antwerp 2022 Viewer Pass” and the “Antwerp 2022 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the PGL Antwerp 2022 CS:GO Major Championship.
– With a Viewer Pass, you’ll get:
— An upgradable Antwerp 2022 Event Coin.
— Access to the Antwerp Pick’Em Challenge.
— Unlimited team graffiti for the duration of the event.
— Steam.tv team flair.
— Access to Antwerp 2022 Souvenir Packages.
– Team stickers and Player Autograph stickers are available for purchase.

[MAPS]
Climb
– Fixed reduced buyzone in T spawn

Ember
– Geyser at Construction now pushes the player upwards with less force
– Fixed bug with crates and geysers giving the player insanely high velocity (sorry lacyyy and mantra)
– Fixed finishing warmup inside the elevator stopping the player from jumping
– Fix...

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25 Apr

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[MISC]
-Miscellaneous improvements to better support Steam Input (Glyph Fixes).
-Buy Menu can be more easily navigated with Controller. Uses a two-stage radial system. Initial deflection selects category. Sweeping motion selects item in category. Deadzone to exit category. Release the Buy Menu button to buy hovered item, or Right Trigger to buy without leaving the menu. Left trigger to donate. LB for Rebuy, RB for Autobuy.*
-Mouse movement will not turn glyph mode back to PC/Mouse mode.
-Fixed Radio Radial: Mouse Wheel no longer triggers in-game binds (i.e. no more switching weapon when trying to switch comms page).

*Please re-apply default SteamInput bindings via the configurator to get this functionality.

[MAPS]

Climb
– Remade all climbing wall models for graphical and performance improvements (Thanks Andi!)
– Added ropes near climbing walls
– Lowered extinguishers and railings in the blue section stairs
– Various minor ...

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28 Mar

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[MAPS]

Ember:
– Removed old clips on stairs at Rock Pool B
– Replaced stairs at Rock Pool B with new metal stairs
– Fixed loads of minor bugs (thanks Joaokaka1998)
– Geyser west of ruins now pushes the player upwards with less force
– Added more spawn drops around Lighthouse area
– The extraction fans on Apartments can now be stood on
– Fixed visual bug in tunnels below Hospital
– Fixed non solid door at Hospital

Vineyard:
-Added new map location names (Barn, Broken Bridge, Castle, Chapel, Farm, Field, Fort, Mill, Ruins, Sewers, Temple, Villa, Vineyard, Winery)
-Added collision to balconies in Fort
-Adjusted stair clipping
-Added drone clips around Docks
-Fixed stuck spots
-Fixed miscellaneous bugs
-Special thanks to nx, fearless, iNilo, lacyyy, Sandwich, Joaokaka1998 and Diddle


14 Mar

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[ MAPS ]
Crete
– Lowered window through site.
– Blocked one of the windows at top of mid.
– Raised planks on dropdown route.
– Fixed various bomb stuck spots and pixel boosts.
– New sun angle.

Iris
– Reduced window height on Heaven B-site.
– The glass window in the office is smaller.
– Moved chairs that obstructed player movement in Ice Cream (Thanks fl0m).
– Removed the Jerry Can on B-site that gave CTs an unfair advantage (Thanks HOFFI).
– Slight FPS increase across the map.
– Removed some clutter around the map.
– Increased readability on various spots around the map.
– Fixed floating props, clipping and nodraw textures (Thanks Joaokaka1998).
– Visual improvement to CT spawn.
– New radar image.
– Added callout place names.

Ember
– Further improvements to optimization.
– Added new geysers at Apartments and Lava Pit.
– Added new entrance to Lighthouse.
– Added ladd...

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02 Mar

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[MAPS]
Ember:
– Dramatically increased FPS by roughly 30-50% in most areas
– Changed spawn selection and loading screen image designs
– Revamped spawn selection location names
– Fixed radar alignment for spectators
– Elevator no longer kills you when stood underneath the doors
– Items can now appear behind the Lighthouse and at the underground geyser
– Added new rock path in Ruins (previously named Kasbah)
– Fixed stuck spot in Ruins
– Added new jump path to roofs at Industry (previously named Town)
– Fixed misaligned clips at Industry
– Lowered wall height to create a new route at Research (previously named Charlie)
– Improved movement on stairs at Rock Pool B (previously named East Tunnel)
– Remade collision mesh on all rock props to increase accuracy
– Added new “chumble” models to further dunglify the chunky flumpston areas
– Improved lighting at various parts of the map
– Optimized water materi...

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21 Feb

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[OPERATION RIPTIDE]
– Operation Riptide has come to an end. Players who have unredeemed operation stars will have until March 27th to claim their operation rewards.
– All game modes introduced during Operation Riptide remain available.

[MAPS]
– Basalt, Insertion II, Ravine, Extraction, and County have been removed from their respective map pools
– Iris and Climb have been added to official matchmaking in Casual, Competitive, and Deathmatch game modes.
– Crete and Hive have been added to official matchmaking in Wingman game mode.
– Vineyard and Ember have been added to official matchmaking in Danger Zone game mode.

Operation Riptide has come to a close, but all of the game modes introduced in Riptide will live on, including short competitive matches and free-for-all deathmatch. Those of you who still have stars to spend can claim operation rewards until March 27th.

Turning the Tide

Today we’re swapping some of the community maps in CS:GO. Basalt, Ravine, Extraction, Insertion II, and County have been removed, and six new maps have entered the pool.

Iris and Climb have been added to official matchmaking, and are available in Casual, Competitive, and Deathmatch game modes.

In Wingman, you can try your hand at two new maps: Crete and Hive.

Meanwhile, there are two new Danger Zone maps available. Take a stroll through Vineyard, and watch your step in Ember!
...

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17 Feb

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[ STEAM INPUT / CONTROLLER ]
Note to controller users: Please be sure to re-apply default settings from the Controller Configuration menu in the Steam Overlay.
– Various default binding changes for controllers only. Quick Buy radial menus are triggered with the D-Pad and Bumper Buttons while the BuyZoneLayer is active.
– Simplified set of Radial Action Override Layers. By default, the right stick is used to control the radial. If XYAB are bound to a radial button, the left stick is used instead.
– Fixes for DeathMatch BuyZoneLayer.
– Console/Quick Buy Radial menus match the same layout of the conventional Buy menu.
– Danger Zone Controller Support: Fixed Spawn Menu Controls. Fixed Drone strafing.
– Known issue: Button binds in Action Override Layers are not displayed in in-line glyphs.

[ UI ]
Note to “radial_quickinventory.txt” users: you can set “cl_quickinventory_filename” to point to a different file name in the same directory.
...

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02 Feb

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The first Major Championship of 2022 will be hosted by PGL in Antwerp, Belgium, and will be held in the massive Antwerps Sportpaleis arena!

Viewers at home can tune in to the 4k broadcast of the Major from May 9-22, while those attending in person can pick up tickets for the playoffs, which will be held May 19-22.

More information about the main event, tickets, and the RMR qualifying events will be available soon.

Major Rulebook

All tournaments rely on a rulebook. For the Majors, the rulebook is written by the tournament organizer, with additional ‘supplementary’ rules provided directly by Valve. Those supplemental rules have evolved over time, and have not always been easy for fans or tournament organizers to find.

To reduce confusion over those supplemental rules, we have compiled our requirements into a public document that can be...

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[ GAMEPLAY ]
– In Short Competitive Matches, increased the initial round loss streak to 2 to reduce the economic impact of pistol rounds.

[ STORE ]
– Added The Boardroom Sticker Capsule, now available for purchase in-game.

[ MISC ]
– Fixed a player spawn bug in competitive mode.
– cl_showpos is now cheat protected (thanks Spunj!).

[ STEAM INPUT / CONTROLLER ]
– Various default binding changes for controllers only.
– Flick stick initial turning rate modulated by stick throw.
– Fixed crouching when exiting menu using controller B button.
– Ramp in aim over time immediately after closing a radial menu, unless the stick is deadzoned.
– FIX: Up/Down movement in spectator free cam supports analog triggers.

[ UI ]
– Radial menus (+quickinv/+quickgrenades) allow selection of molotovs/incendiary grenades picked up from other teams.
– +quickgrenade radial mimics +slot4 when tapped.
– Restored “Reset” butto...

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Today we are releasing The Boardroom Sticker Capsule, featuring 22 unique stickers from Steam Workshop artists.

So grab a seat, bring your coffee and check the design doc; these stickers are available now!


21 Jan

.sArrowLeft { cursor:pointer; position:absolute; bottom:160px; left:7px; width:30px; height:30px; background-image:url('https://steamcdn-a.akamaihd.net/apps/csgo/blog/images/arrows.png'); background-position:bottom left; z-index:100; opacity:.3; } .sArrowLeft:hover { background-position:top left; opacity:1; } .sArrowRight { cursor:pointer; position:absolute; bottom:160px; right:6px; width:30px; height:30px; background-image:url('https://steamcdn-a.akamaihd.net/apps/csgo/blog/images/arrows.png'); background-position:bottom right; z-index:100; opacity:.3; } .sArrowRight:hover { background-position:top right; ... Read more
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.sArrowLeft { cursor:pointer; position:absolute; bottom:160px; left:7px; width:30px; height:30px; background-image:url('https://steamcdn-a.akamaihd.net/apps/csgo/blog/images/arrows.png'); background-position:bottom left; z-index:100; opacity:.3; } .sArrowLeft:hover { background-position:top left; opacity:1; } .sArrowRight { cursor:pointer; position:absolute; bottom:160px; right:6px; width:30px; height:30px; background-image:url('https://steamcdn-a.akamaihd.net/apps/csgo/blog/images/arrows.png'); background-position:bottom right; z-index:100; opacity:.3; } .sArrowRight:hover { background-position:top right; opacity:1; } .dreamsContainer { position:relative; width:520px; height:355px; margin-bottom:7px; overflow:hidden; }

$j(window).load(function () { $j('#d...

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[ THE DREAMS & NIGHTMARES CASE ]
– Introducing the Dreams & Nightmares Case featuring the winning 17 community-designed weapon finishes.

[ MISC ]
– Updated colors of Operation Riptide Diamond Coin model.

[ MAPS ]
Insertion 2
– Replaced weird tree boost spot next to orange building(next to dentist) with an easier more exposed boost.
– Moved spawnpoints at House around a bit and turned off collision on the mailboxes there, to prevent team spawn blocking.
– Cleaned up mid a bit by removing a fence and a blue barrel.
– Blocked off a sightline from on top of the meat/egg shelf into backroom toilet in Market.
– Tweaked size of trigger for the train station automated door so its possible to go sneak past it through the glass windows.
– Fixed so the auto shotgun can break the cubicles in office.
– Minor graphical issues fixed.


18 Jan

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[GENERAL]
– Fixed Hammer crash on startup when not logged into Steam.
– Fixed input delay after closing radial menu.

[STEAM INPUT]
– FlickStick mode is now enabled in Options > Controller, as opposed to the SteamInput Configurator. Bind your Right Stick (or preferred aiming stick) to “Joystick Camera” in the configurator.
– Fixed SteamInput ActionSet being set to “MenuControls” when re-focusing on window.
– Refinements to FlickStick behavior.

[UI]
– Tooltips to help clarify console controller settings.
– Various fixes to sliders.

[LINUX]
– Added experimental Vulkan support. Add -vulkan to your command line to enable Vulkan.


28 Dec

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Ring in the new year with the 2022 Service Medal, available starting January 1st.

When you reach Global General (Rank 40), you’ll have the option to reset your Profile Rank and earn (or upgrade) a 2022 Service Medal. The 2022 Service Medal is an inspectable display item that will be visible wherever your avatar is shown.

Any time playing CS:GO is time well spent, so jump into a match and earn some XP!


15 Dec

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[MISC]
– Fixed input delay after closing radial menu.

[LINUX]
– Added experimental Vulkan support. Add -vulkan to your command line to enable Vulkan.


11 Dec

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[MISC]
– Integrated latest Steamworks SDK.
– Adjusted Flashbang Dance Music Kit MVP anthem.
– Fixed an exploit related to muting opponents.
– Various adjustments to controller support.

[MAPS]
County
– Fixed issue where players would spawn outside of playable area on warmup
– Fixed floating barrel
– Added clip brushes to prevent players from getting stuck while jumping

Basalt
– Simplified the path from T spawn to Green House
– Fixed some clipping issues (thanks Fnugz and BARS)
– Removed hurt trigger from the out of bounds area to allow for a relaxing swim
– Fixed missing sides on wood beams on A site
– Updated guest book
– Fixed some of the Icelandic texts (thanks mckakali)