over 5 years ago - Patricia - Direct link

People of the Fog,

On March 24th, following a 2 week test, we decided to turn off the new matchmaking system.

The quantitative and qualitative feedback gathered during this period is essential to understand how the new system reacts in the live environment.

Our top priority is to reduce the high latency / ping some players were faced with when matched with other players across the globe.

Today’s matchmaking update restructures how we manage player queues.

We will be separating the matchmaking queues in three regions : AMERICA, EMEA, APAC.

This will ensure that players are also matched based on geolocation and should improve the overall network connection between players.

This update is not definitive and we are actively working on improving the system.

Our second priority is to reduce ranking disparity that seemed to have increased with the new matchmaking system.

This will be done in a future update.

For now, we will be monitoring the results and will keep you updated.

Note that we might decide to revert back to the previous system if results are not satisfactory.


Thank you for your patience,

The Dead by Daylight team

over 2 years ago - csgo_brian - Direct link


Competitive Skill Groups are undergoing some recalibration.

Typically when we ship changes to CS:GO’s matchmaking system, the adjustments are small enough that we don’t include them in our release notes. However, today’s update affects all CS:GO players so it requires some explanation.

When you launch CS:GO, you’ll notice that your Skill Group is not displayed–you’ll have to win one more match to reveal your Skill Group. Most of you will notice a change to your Skill Group, but some of you may find that you were already in the right place.

So jump into a match, or two, or however many it takes for your next win!

Also, for those of you still interested, it’s the last week to purchase Antwerp 2022 Stickers–they are available in the store until August 8th.