[ MISC ]
– Ping notifications will fade when aiming near them and be fully transparent when aiming directly at them.
– Lowered volume of background scenery when Ancient is selected.
– Lowered volume of female death sounds.
– Resampled older sounds for HRTF.
[ MAPS ]
MIRAGE
– Fixed clipbrushes for Retakes.
ANCIENT
– Reduced soundscape volume.
– Tweaked ambient light levels in some locations.
– Added additional lights to dark corners.
– Removed metal pillars by backdoor entrance to B site.
– Scaffolding by B site can now be shot through.
– Blocked visibility between boxes on A site.
– Tweaked blending for better player reads in some locations.
– Redid visual language of ledges around mid, more obvious what is/isnt pathable.
– Marked additional props for low end CPU/GPU culling.
– Mossy walls no longer surface type ‘grass’.
– Fixed invisible pottery.
– Removed some visual clutter a...
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