Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Dev Tracker




02 Mar

Post

[ Misc ] 

– Fixed a bug that allowed enemy players to spawn outside of their spawn location.
– Fixed a case where players would see a second bomb in retakes mode.
– Fixed some cases where dropped weapons exited the play area.


01 Mar


18 Feb

Post
    Dandalf on Steam - Thread - Direct
[MAPS]
- Anubis
-- Reskinned the signs and information boards
-- Fixed the wallbang through the trim on the mid building between double door and the CT house
-- Added some grenade clips to prevent weird grenade bouncing on A heaven

- Engage
-- Fixed several visual issues
-- Removed boost spots
-- Updated Bot NAV (Thanks Ham)

- Apollo
-- Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord
-- Fixed spawn boost exploit (thanks Marius)
-- blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)

- Frostbite
-- Removed window glass from buildings to improve gameplay
-- Fixed exploit in Town
-- Fixed stuck spots
-- Fixed certain visual errors
-- Adjusted border clipping
-- Fixed floating exploding barrel/turret spawns
-- Adjusted prop fade distance in the bunker
-- Added drone clips to buildings at Tourist and... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/730/announcements/detail/3059603718047467303]here[/url].
Post

[MAPS]
– Anubis
— Reskinned the signs and information boards
— Fixed the wallbang through the trim on the mid building between double door and the CT house
— Added some grenade clips to prevent weird grenade bouncing on A heaven

– Engage
— Fixed several visual issues
— Removed boost spots
— Updated Bot NAV (Thanks Ham)

– Apollo
— Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord
— Fixed spawn boost exploit (thanks Marius)
— blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)

– Frostbite
— Removed window glass from buildings to improve gameplay
— Fixed exploit in Town
— Fixed stuck spots
— Fixed certain visual errors
— Adjusted border clipping
— Fixed floating exploding barrel/turret spawns
— Adjusted prop fade distance in the bunker
— Added drone clips to buildings at Tourist and R...

Read more

16 Feb


11 Feb


04 Feb

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[GAMEPLAY]

– Short-handed income is now given after every round regardless of a win or loss.
– Broken Fang Premier team timeouts have changed from 4x half-minute timeouts to 2x one minute timeouts.


29 Jan

Post

[Stickers]
– Logo adjustments on several stickers

[Gameplay]
– Fixed bug on guardian mission.


28 Jan


27 Jan

Post
    Dandalf on Steam - Thread - Direct


2020 RMR Sticker Capsules

Over the past year, the top CS:GO teams in the world competed in regional ranking events for invitations to a Major Championship. Ultimately there would be no Major in 2020, but it is important that fans have an opportunity to celebrate and recognize the hard work of the best teams of 2020. So we’re excited to announce 2020 CS:GO RMR Capsules.

These capsules represent the teams that would have received invitations to the 2020 Fall Major, broken down by their invitation status (Legend, Challenger, Contender). You can find the final RMR scores and standings ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/730/announcements/detail/3056224118599010427]here[/url].
Post

[2020 RMR Stickers]
– Team Stickers featuring the best-performing regional teams from the 2020 Regional Major Ranking events are now available for purchase. 50% of the proceeds go to the teams who participated in the 2020 RMR.

[GAMEPLAY]
– In Competitive and Wingman, if your team has fewer players than the opposing team for 3 or more consecutive rounds in the half, each of your team members will receive a $1000 ‘Shorthanded Loser Income’ following a round loss. This does not apply in cases where a player was kicked.
– In Competitive and Wingman, each team has one 2 minute technical timeout that will be automatically initiated the first time a teammate disconnects. The timeout will end early if the teammate abandons or reconnects to the match.
– Pinging now displays the name of the pinged location. (Thanks, VasaLavTV)

[DANGER ZONE]
– Added client convar to control automatic parachute behavior. Set cl_parachute_autodeploy 0 to disable automatic p...

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Post
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2020 RMR Sticker Capsules


Over the past year, the top CS:GO teams in the world competed in regional ranking events for invitations to a Major Championship. Ultimately there would be no Major in 2020, but it is important that fans have an opportunity to celebrate and recognize the hard work of the best teams of 2020. So we’re excited to announce 2020 CS:GO RMR Capsules.

These capsules represent the teams that would have received invitations to the 2020 Fall Major, broken down by their invitation status (Legend, Challenger, Contender). You can find the final RMR scores and standings ...

Read more