Cube World

Cube World Dev Tracker




29 Sep

Post
    /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.3-0)

- Wand damage of enemy mages decreased by 25%

- Mage teleport distance is back to normal

- Dungeon enemy size is limited to prevent them from spawning outside

- Help widget visible by default for new characters

- Added help button in escape menu

- Magic barriers in overlapping dungeons are now correctly disabled

- Big demon portals now always spawn at the center of altars

- Item receipt notifications now consider plus-equipment

- Pet scaling considers plus-equipment

- Level of other players is now displayed when they are highlighted

28 Sep

Post
    /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.2-0)

- Shuriken attack now correctly consumes 25 stamina

- Removed invisible orc hairstyles from character creation

- Fixed bosses not spawning in some invasion quests

- Fixed an issue with dialog options appearing in speech bubbles

- Music loop option should be working now

- Mages can no longer teleport through gates

- You stop riding when your pet is defeated

- Fixed distant menhir tablets

- Harp etc. can now be used in water

27 Sep

Post
    /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.1-6)

- Multiplayer widget doesn't crash anymore when you have 14 friends

- You can now set the number of AA samples in options.cfg, default is 'antiAliasingSamples 8'

- Game refresh rate is reduced when window is in background

- Keys are no longer removed from the inventory when opening gates

- You can no longer drop pet food while using it

- Reduced warriors ability to exploit 'shift right-click spam' attacks

26 Sep

Post
    /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.1-5)

- removed invisible walls that occurred in some dungeons

- items found in dungeons are now bound to the correct land

- fixed an issue where quests were marked as completed in the wrong land

- frozen heart flowers now spawn in snowlands

- you can now craft snow berry mash

- fixed an issue where some captured NPCs could not be rescued

25 Sep

Post
    /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.1-4)



- Lands don't change anymore within dungeon

- Objects can't be used through walls

- You can no longer roll through doors after /sit

- Dropped artifacts can be looted by all players

- Known lore is no longer zero after selecting character

- Pets/shadow shooter stats scale correctly

- World map no longer disappears after minimizing/tabbing out

- Removed sell price from tooltip

- NPCs drop rewards only once

- Remapped controls are now saved

- Artifact quests are now marked as cleared once you loot the artifact

- Added option to loop music



Added logs for startup and multiplayer widget.



Please send us log_startup.txt if your game doesn't launch.



Please send us log_multiplayer_widget.txt and log_updatefriendslist.txt if your game crashes when opening the multiplayer widget with 'J'.