4 months ago - FatsharkJulia - Direct link

This is a series of complicated Deadlock crashes unfortunately. I’ve raised this with our Engine Developers, but in the mean time could you explore any remaining solutions here?:

4 months ago - Axloss - Direct link

try disable the deadlock detector and see if you can continue into the game.

in game files, lookup this file win32_settings.ini and change value of deadlock_detector_enabled to false

Could be that the timeout is not large enough. Note that in the case i’ve been testing we stalled a few second at most here.

4 months ago - Axloss - Direct link

you can also try disable ray tracing completly since i see some signs that could be an issue and we have a few other amd users having same issue.

The time of generating the ray tracing shaders take a bit too much time and accumulate to the deadlock threshold.

in game files, lookup this file win32_settings.ini and change value of ray_tracing to false

edit: try this before disabling the deadlock detector. We have added some extra metadata to try find the cause of this issue but we have not yet patched that due to xmas.

4 months ago - Axloss - Direct link

i think you can actually add
ray_tracing = false

in your user config in appdata (I added support for that in last patch I think) so you dont need to change the game files for this to work. We currently have not exposed this in any menu since it would be quite confusing since this is more like acting that your GPU doesn’t have ray tracing support at all.

However we need to make another patch to get more metadata for the users getting this crash. It’s currently quite rare but you are a few.