about 1 year ago - FatsharkJulia - Direct link

Apologies for the delay - could you try deleting your AppData please?

Please be aware this will reset any custom keybindings.

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to: AppData\Roaming\Fatshark\MicrosoftStore
  4. Delete the entire ‘Darktide’ directory
  5. Launch Darktide as normal
about 1 year ago - FatsharkJulia - Direct link

I’ve shared your update with our Engine Developers, apologies.

about 1 year ago - Axloss - Direct link

Not sure how much I should trust the callstack in the crash, but it is seriosly wrong.

Note that a material and mission is not related at all, so feels like either I get bogus data or that your binary is broken.

Darktide.exe!stingray::Arraystingray::MissionThemeEntry::set_capacity(unsigned int capacity) Line 220 C++
[Inline Frame] Darktide.exe!stingray::Arraystingray::MissionThemeEntry::grow(unsigned int) Line 383 C++
Darktide.exe!stingray::Arraystingray::MissionThemeEntry::resize(unsigned int size, bool) Line 197 C++
[Inline Frame] Darktide.exe!stingray::Arraystingray::MaterialTemplate::TextureChannel::serialize(stingray::InputArchive &) Line 264 C++
[Inline Frame] Darktide.exe!stingray::operator&(stingray::InputArchive & a, stingray::Arraystingray::MaterialTemplate::TextureChannel & t) Line 9 C++
Darktide.exe!stingray::MaterialTemplate::serializestingray::InputArchive(stingray::InputArchive & s) Line 359 C++
> [Inline Frame] Darktide.exe!stingray::operator&(stingray::InputArchive &) Line 9 C++

Try delete the executable or reinstall the game again, perhaps on another disk and see if you get different result.

You also have a page file usage that is insane, it reports higher usage than you have page memory, but maybe that’s possible…

about 1 year ago - Axloss - Direct link

if this doesn’t help I can re-build binaries locally and we can try with that