yes, so its quite clear the issue is that creating ray tracing shaders takes too much time. We have communicated this with AMD but they have not been able to repro it and it seems to only affect a few ppl. Could be a combo of windows installation, drivers and potentially other stuff.
We can potentially handle that in the future but regardless that will cause longer loading times and I assume we rarely have stalls longer than a second and this is a 15 second stall.
note that i neither work on launcher or ingame settings and thus not sure if they overwrite the settings, but this worked when i was testing it locally because i added this setting just for this reason that we have seen more players with this issue.