Warhammer: Darktide

Warhammer: Darktide Dev Tracker




Yesterday



Hey Everyone, Hotfix #64 (1.7.2) is currently rolling out across our platforms. In the meantime, you can read the notes below.

General Fixes
  • Fixed instances of small amounts of analogue stick movement taking control over mouse and keyboard.
  • Fixed implementation of dead zone threshold on the right gamepad stick.
Dev Note (added 2 April): To get the exact same behaviour as pre-Nightmares & Visions patch, playres can set the dead zone threshold to 0.24. This will mirror the dead zone with how it felt at 0 before.
  • Fix for a crash that may occur while presenting the Havoc information at the end of the mission screen.
  • Fixed a bug where Assail Shards were not visible when spectating another player.
  • Fixed an issue where aimed Assail shar...
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25 Feb



Hey Everyone,
We’ve got another quick one this week to smooth out a few bugs. The hotfix is currently rolling out across our platforms and it’ll be available today.
  • Fixed a crash which could happen when moving the analog stick on controller during certain transitions in the Havoc menu.
  • Fixed an issue where the coloration of a few cosmetic items had accidentally been swapped from a forest/military green to teal
  • Fixed an issue where the description of the Ogryn “Payback Time” Talent appeared as undefined text.

18 Feb



Hey Everyone, Return of the Infected Moebian 21st - LIVE EVENT


A platoon of Moebian 21st soldiers has been infected by the Blight. Their armour will make them harder to deal with than the usual hordes you encounter.

We thought we'd stopped this mess after that trouble at the cathedral. Well, you know what to do.

Play missions with a set of Special Conditions, “Infected Moebian 21st”, and as a team collect Grimoires or Scriptures to earn rewards.
  • This condition will only be available during the event and will appear on both the Standard and Auric mission terminals.
  • Similar to past events, the progress will be shared across all members of the strike team.
This event w... Read more

05 Feb



Hey everyone,
We’ve got another quick update this week. Hotfix #60 (1.6.7) is currently rolling out and it’ll be available for everyone across our platforms today.
  • Fixed a server crash which could happen when players joined the Mourningstar.
  • Fixed an issue where deaths which bypassed the downed state were not considered as failing the requirements of the "The Insane" penance.
    • Dev Note: “The Insane” penance: Complete a Havoc Assignment of 35 or higher without anyone getting downed.
  • Fixed an issue where the arms of the player character could disappear at certain camera angles when wearing the "Padre's Truskan Pattern Fatigues with Flak Vest (Glacial Might)" and "Truskan Sanctionite's Greatcoat with Flak Vest (Glacial Might)" upperbody cosmetics.
... Read more

03 Feb



Hey Everyone, As mentioned in our last post, Update on Hotfix #58 (1.6.5), there as an issue in the game that could cause some players to crash when inter... Read more

27 Jan



Hey Everyone, We’ve got our first Hotfix (#58 aka 1.6.5) for the year ready for everyone now. It’s begun to roll out across all of our platforms and it’ll begin to be available shortly. Players might want to relog to access the new servers.
  • Re: Stalls and disconnects on console.
    • We are continuing to investigate the increased rate of stalls causing disconnects on console. We’ve seen this happens more frequently in high intensity missions such as higher levels of Havoc and Auric Maelstrom missions. We have some initial ideas on what might help with these disconnects and we have included those fixes in this patch.
    • We have additional fixes in the works for the next update as well. As the hotfix rolls out, we’ll continue to monitor player comments to see if there have been improvements, as well as check...
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12 Dec



Hey Everyone, Hotfix #56 (1.6.3) is currently rolling out across our platforms, and it should be available for everyone in the next hour or so. In the meantime, you can view the notes below.
Havoc Fixes
  • Fixed an issue where some of the rewards for Havoc penances had the wrong rarity color displayed.
  • If voting to deploy on a Havoc assignment results in the deployment being cancelled, no assignment charge will be consumed.
Dark Communion Fixes
  • Fixed an issue where enemies were able to damage players during the cutscene at the start of the end event in the Dark Communion mission.
  • Updated the icons for Penances related to the Dark Communion mission.
General Fixes
  • Fixed an issue where the “Banishment” penance would list Groaners twice, preven...
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10 Dec



Hey Everyone, Hotfix #55 (1.6.2) is currently being rolled out across our platforms and it should be out everywhere in an hour. You can read the notes below! Audio Fixes
  • Fixed an issue that caused audio stutter and performance degradation when using virtual surround functionality on Console and PC (e.g. the audio crackling).
  • Merged fixes for the audio stutter and stall issues that were first introduced in the “Path of Redemption” update. These were made much worse recently with the issue introduced in 1.6.1. These specific fixes were the ones we tested on the experimental branch on Steam.
    • Fixed priorities for file reader queues, meaning audio will have higher priority than other file reads.
    • [Audio System] Removed code for cancelling a read request since it could stall/deadlock for some users.
    • ...
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05 Dec


Hey Everyone,  Hotfix #54 (1.6.1) is currently being rolled out across our platforms. You’ll find the patch notes below. 
Havoc Fixes
  • Temporary fix for the Error 9999 associated with Havoc.
  • If obtained, the Havoc Clearance Level will now be displayed in the Mourningstar over player characters instead of the Trust level.
    • Only for characters who have reached Trust level 30
  • Fixed an issue where some text strings could be overlapping in the Mission Vote Details and the Tactical Overlay screens for Havoc missions.
  • Fixed an issue where several text strings could be overlapping in the Havoc terminal in some languages.
  • Fixed an issue where Commissar Dukane could fail to greet players when interacting with the Havoc terminal.
  • Fixed an issue where Commissar Dukane could repeat th...
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27 Nov


Hey Everyone, Hotfix #53 (1.5.11) is live now on Steam and it will shortly follow on our other platforms. You can read the patch notes below! This is only a smaller update before we release Grim Protocols next week. Bug fixes and tweaks will be wrapped into that larger patch next week.
QoL updates Tertium Logo Animation and Text Update: In this update we’ve added some small changes to transitional screens in Darktide, which will appear while you are loading.
  • The animated spinning Tertium logo is now present in more places, such as after a mission.
  • Text has been added to indicate on what step the game process is currently at.
Dev Note: The intent with this addition is to make it more transparent to players what happens during these transitions, and give more clarity to troubleshooting in case players run... Read more

05 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heya Everyone,
New In-Game Event: The Grandfather’s Gifts The Lord of Decay has blessed his most beloved followers with hideous tentacles. So imbued are they with his foul pestilence that they explode when shot.

Dispatch them at close quarters to avoid this.

Complete missions featuring the blessed enemies to progress and collect rewards. This condition will only be available during the event and it will appear on both the Standard and Auric mission terminals. Look out for missions with the “Mutated Horrors” condition.

This event will start on Thursday, November 7, 2024. The rewards will be Ordo dockets, Plasteel and Diamantine. Those who complete the last tier of the event will receive a new Portrait Frame. (Dev Note: Be aware the frame might not show up immediately in players’ inventories after receiving the notificat... Read more

22 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heyo Everyone,
Hotfix #51 (aka 1.5.4) is out now and you can find the patch notes for it below! It is out now on Steam and it will shortly follow on our other platforms.
Render Settings Reset With 1.5.0 and the introduction of FSR 3.1 Frame Generation we accidentally defaulted the Frame Gen setting to be on. This was unintentional and we apologize for the inconvenience. With this hotfix, the launcher will be doing a proper re-detection of your render settings and reset the frame generation setting to off. This applies even if you have explicitly turned on Frame Generation. You will have to turn it on again, and you might want to tweak other render settings to your liking after the first time you launch the game.
Deprecating Fullscreen Exclusive (FSE) Display Mode What? With 1.5.4 we will be deprecating our Fullscreen Exclusive (currently named "Fulls... Read more

07 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone,
Welcome to the patch notes for Hotfix #50 (1.5.3). It is now going live on Steam and it will shortly follow on our other platforms.

Bug Fixes
  • Fixed an issue where the Psyker ‘Kinetic Flayer’ talent incorrectly triggered on non-valid enemies.
  • Fixed an issue where the Psyker ‘Warp Unbound’ talent did not properly prevent a Perils of the Warp explosion when using Force weapons (e.g. Force staves).
  • Fixed an issue where the text in the Sacrifice weapon screen overflowed outside of the UI.
  • Fixed an issue where the ‘Ceaseless Barrage’ blessing description did not properly display the Damage vs Suppressed Stat.
  • Fixed a visual issue on Hadron’s workbench
  • Fixed an issue that could cause a client and server crash when a player was stunned without having any weapon equipped.
  • ...
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01 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone, Hotfix #49 (1.5.2) is now live on Steam and it will shortly be live on our other platforms.

Changes
  • Added Penances for completing the Rolling Steel mission and for completing Operations missions.
  • Added a shortcut to the Party Finder menu from the mission board.
Bug Fixes & Tweaks
  • Fixed an issue where the game could fail to retrieve the latest Mastery data from the backend when opening the Loadout screens.
  • Removed the “Stand By For Action” and “Rapid Response” penances, which were incorrectly added with the 1.5.0 release.
  • Fixed an issue where both marks of the Assault Chainsword family could be purchased from Brunt’s Armoury when playing as Veteran.
  • Fixed an issue where the “new” marker could be displayed incorrectly in the Masteries menu.
  • Fixed...
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26 Sep



Hey Everyone,
Our latest hotfix #48 (1.5.1) is out now on Steam and it will shortly launch on our other platforms.

Miscellaneous Fixes
  • Fixed a crash occurring when enabling FSR 3.1 frame generation without upscaling.
  • Fixed a crash occurring when applying the ‘Pierce’ Blessing to the Ogryn Kickback and Rumbler.
  • Fixed a crash occurring when using a controller during discard and ending up having no pre-selected weapon when going back on the screen.
  • The max potential stats preview will now display correctly on all weapons.
  • The help functionality in the Blessings screen of the Mastery menu will no longer keep the screen dim once it gets removed from the screen.
  • Fixed a series of typos where Strength was incorrectly showing as Power in Blessing descriptions.
  • Fixed a typo i...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.