Dauntless

Dauntless Dev Tracker




14 Apr

Post

We're currently having intermittent issues with the official website. We're looking into this, but expect more potential outages over the next few days. Thanks for your patience!

If you have any issues, you can still contact support at https://support.playdauntless.com/hc/en-us Please note that the layout may be hard to read due to these issues, and you may have to re-open the site after logging in to submit a ticket. Sorry for the inconvenience!

External link →

09 Apr

Comment

Originally posted by Zblackan

Yes if you can then do so because I’ve spent another 11 hours grinding and the progressing is slow. I tried contacting support but they just said that there isn’t account logs where I’ve haven’t crafted keystone behemoth armor and no reports of missing items. So if you can help please do so.

Sadly, if they're unable to find it it's lost in the aether. Likely just too old and lacking connections :(


01 Apr

Comment

I believe you're referring to the "Eye of the Lightning Rod" Legendary Amp.

Comment

Originally posted by PlusVera

To explain the joke:

I don't have the basic weapon smithing node unlocked. I also have every single repeater node unlocked except the actual guy-who-crafts-them (I can still talk to him in the lobby for some reason, though, and craft them! So I never actually have to unlock that unless I want the knuckles)

I also had level 20 Repeaters despite only having the basic one. No, I have no idea how I did that.

I pretty much instantly shot up to the highest rank in the tree, unlocked the weapon prestige system, and have so much money and -- um... I forget the name, weapon points? Skill tokens? Whatever, the other "main" currency for the tree -- That I could unlock everything, if I so desired. I just focused on the stuff that seemed important, like the omnistones.

I had every upgrade for the glider before I had a glider.

My equipment is equally as unbalanced.

For reference to the last time I...

Read more

Welcome back! We still have the 3 cosplayers from PAX 2017 in Ramsgate Tavern! I believe that was the event it was from.

Edit: PAX East 2018 https://playdauntless.com/news/pax-east-2018-recap/

Comment

This would definitely be a different account, it's possible you ended up with 2 early on without noticing, ended up much further later, and now are back on the one with no progress or similar. Would write in if you want help trying to recover it.


31 Mar

Post
    on News - Thread - Direct

Let’s talk about our vision for Slayers’ Identity and how Loadouts and the Slayer’s Path will support that!

The Shattered Isles Dev Blog:Slayers’ Identity appeared first on: playdauntless.com.


28 Mar

Post
    on News - Thread - Direct

This Springtide, leap into a fun event that brings you special activities and heartwarming bunny-themed rewards!

Springtide 2024:Hop on Over appeared first on: playdauntless.com.


20 Mar

Comment

Originally posted by Shiyuji

Bro its just a darksouls boss, its easy to

Sahvyt got em before they finished their sentence. Let's have a moment of

Comment

Rolling in the direction it's charging helped me, but it's still a difficult insect!


19 Mar

Comment

Originally posted by chino_chan_suki

My graphics settings, including shadows, are on minimum as I said in my post

Can you try changing the "advanced" graphics settings at the bottom of that page up and then back down to refresh and see if that helps?

Comment

Average "Reuse" cell enjoyer.


15 Mar

Comment

I feel like Lightbound Koshai is the unofficial disco ball Behemoth of Dauntless though.

This one sounds like it'd be really cool to interact with. I'm having trouble picturing the shape with all those moves though. Standing on tail and attacking is throwing me off.


14 Mar

Comment

Rolly polly is accurate, definitely never heard the invisible comment haha.

Fun fact: Pangar code name is McRollin


12 Mar

Comment

Thanks for the feedback! I've brought it to the team.

Personal thoughts on the lesser behemoths section:

I suspect we'd want to move away from rather than into lesser behemoths, though I could see them in an event similar to the shrike one where lots come in, I don't know if they're properly set up for that right now but I did mention it to the team.

I think if they do show up, it'd be more for a feel of the lore than combat due to the lack of challenge they'd bring.

Super appreciated. Again, thanks for taking the time!


05 Mar

Comment

The Mighty Landbreaker special is crazy powerful when fighting with a team. Hammer tends to be a little more unwieldy than others, but once you get into it it's a lot of fun!

I especially like the double hammer jump (running forward and right click twice), especially fun with Molten Edict which will toss some magma at them.


01 Mar

Comment

The commission passes show expiration at the top, Reward Cache also shows at the top left (41 days left).

Other hunt passes you purchase last forever once purchased, but rotate halfway through each commission when more stuff is added to the Reward Cache.


29 Feb

Post
    on News - Thread - Direct

Let’s talk about our vision for Behemoths, Legend Behemoths and Updates on Codename Crudge!

The Shattered Isles Dev Blog:Behemoths appeared first on: playdauntless.com.


21 Feb

Comment

Originally posted by [deleted]

[removed]

it's a link to my tweet, so reddit autopopulates it with my pfp. don't be a dick


08 Feb

Post
    on News - Thread - Direct

This season of love, earn weapon XP and other rewards as you level up on relationships with your favourite Ramsgate NPCs!

Saint's Bond 2024:Ramsgate Relationships appeared first on: playdauntless.com.


02 Feb

Comment

Originally posted by Cpt_Maelstrom

Summary:

- Lanterns (abilities. they stay as cosmetics) are removed, current lantern abilities will be moved to weapons as abilities (like the current legendary abilities)

- In the new system, weapons going to have forced special, mod + unique passive (innate perk) and active (legendary ability), which means you can not change these on the weapons

- Talent system: stats related to the weapon's abilities
(dps abilities -> dps talents, defensive -> defensive talents)

- Max Level: increased from 20 to 60

- Armor:
From: +3 innate perk and cell slot for +3 cell
To: +3 innate perk +2 another perk and cell slot for +1 cell
Body and leg armor has 2 cell slots as weapons no longer gonna have cell slots
Cell slots are now prismatic
Cell ranks are +1 only, instead max +3

- Cell farm: Event farming for cores for every cell -> different game modes / activities gives different cells

- Perk levels: Instead getti...

Read more

Crit can go to 100% from stacks! Thanks for this summary, it's a pretty good breakdown.