Dauntless

Dauntless Dev Tracker




29 Jul

Comment

Originally posted by phasemorgsmom

guys i have a big request...[lease add a photo mode in the game...my slayer looks so good rn

Yesssss, this would be amazing! We're working on a reliable way to toggle the HUD for a start :)

Comment

Originally posted by Warfarrer77

15 slots for different builds is not enough for that many build variations (weapons + elements) and not enough space for creativity with new skins combos. Can u give us more loadouts slots?

Yeah we were just looking into how we could get that out. Expect it in the nearish future

Comment

Originally posted by DakkaRaptor

Hi there I just want to ask one of two things.

1 will you ever do any collaboration quests/missions/events?

And 2 more importantly well its less of a question and more I hope you are all staying safe and well in these crazy times.

As a friend puts it I love your faces and can't wait to play more of your game as its just so good 😀.

Do you mean like a community event where everyone participates toward the same goal? We've done that once before...around the time when Ramsgate blew up :)

And we are doing our best. Thankfully, everyone at the studio has continued to be safe and healthy. <3

Comment

Originally posted by Fattnoob

When will you guys make other specials more viable?For example, grim onslaught gives u three axe throws but no meter gain. Easy way to fix this is give it some meter charge and it slowly increases if players end up catching all three axe throws.

As we go through the weapon refreshes, all the Specials will get a look to try and better balance them against each other.

Comment

Originally posted by Defencemanmatt

Hi! Several hairstyles were released in previous Hunt Passes, will any of them be making a return in the Reward Cache?

It's possible. Next patch has a few new hairstyles that will be added to the default list for everyone, too!

Comment

Originally posted by Sparky1083

Will there be any umbral, radiant or neutral element effects? Ice slows behemoths, fire does damage, terra heals slayers and shock staggers behemoths. Radiant, umbral and neutral dont have an effect as far as I know. Will that be changing anytime soon?

Answered elsewhere, but it seems like a popular topic- Yes, we would like to get to these but other things we feel are more impactful have taken priority.

Comment

Originally posted by JazzBB

What kind of games affected your art style and game mechanics ?

I can't speak for the OG devs, but I did hear our art style was greatly influenced by Disney at the start. This was due to its universal appeal and welcoming aesthetic.

Comment

Originally posted by JazzBB

What kind of games affected your art style and game mechanics ?

For myself, trading card games like Magic: The Gathering are a big inspiration for designing build mechanics like Omnicells, weapon UEs, etc.

Comment

Originally posted by bearysleepy

While I understand that Skyfishing's been more or less shelved indefinitely, are there any plans in the works for other minigames outside of the "stay-n-slay" gameplay loop that HG offers?

Right now, we're focusing on the core combat (ie Behemoth huntin'). No new mini-games are planned at this time.

Comment

Originally posted by Fortunedd

After not playing since reforged, I enjoy the omnicell update. I would love more of a build off of it, are there any other plans for the future for more cooldown based abilities? I would love to mix up combos with devastating abilities i.e. ice shard from ice borne.

We want to add a lot more Omnicells and we aim to make them varied and unique. Who knows what whacky mechanics we'll come up with!

Comment

Originally posted by Hoyesfestivo

Hello!!! The next hunt pass armor will be bulky or slim type???

Bit of both! What do you prefer? Maybe I can elaborate.

Comment

There's so much good feedback here - thanks everyone for taking the time to write! We're reviewing as we make plans for the future.

Can't wait to show you the next Behemoth in 1.7.4!

Comment

Originally posted by TheBlackAshKetchem

Will mobility cells ever see a rework or newer cells? If I'm not mistaken mobility has the least amount of cells and barely sees much use in battle. Will they see more love in the near future?

Mobility Cells will get a tuning pass in 1.7.3 to make them a bit more competitive, along with a new Omnicell that synergizes nicely with many Mobility Cells.

Comment

Originally posted by Xardas_88

I don't like to ask this kind of tricky/thorny question but i feel like i have to:

Do you think others proyects at PHXL have slowed down Dauntless development?

I love you guys, please don't hate me, i'm just curious about what you think.

Our output is roughly the same, and now that we've settled into a good seasonal rhythm, we're getting into a good cadence with launching content.

Our team is roughly the same size. PHX has grown like wild to support our new titles and build teams around them.

Comment

Originally posted by Catnippleaddict

Can you encounter thunderdeep in escalations by 1.7.2?

I don't think so. If it doesn't show up, it'll be there soon.

Comment

Originally posted by Kahinh

Hello there !

Months ago you talked about new costmetics like wings.
Is it still a thing ?

Also, really want to have the possibility to share buffs with mates. Have a way to play the game as support, give damage or other buffs. Is it considered ?

Thanks, last patches were amazing <3

New cosmetic slots (like back) are not happening at this time. We'll always be bringing new armour sets/weapons/crowns/emotes/ etc though!

Comment

Originally posted by MegaAlphaVulcan

When might we be seeing additional cosmetics for higher trials placements? Top 5, Top 1 etc. The gold crown isn't very prestigious anymore since multiple weapon leaderboards don't even get filled each rotation so it would really be nice to have something higher to separate those of us who have accomplished more. I know this has been asked about for a long time and I think we really deserve something.

I'm seeing this request a lot and I'll bring it forward to the team!

Comment

Originally posted by Dauntless-stye

is there any exp to come this season? like for the repeaters and them being de-modularized?

also, Pets when?

No experimental for Repeaters refresh, the dates didn't quite line up. We are planning another soon, for the weapon refresh after Repeaters.

Comment

Originally posted by StormerGaming

do you plan on adding more chronicles (for lore and reading purposes), and/or missions (for fun fun fun and lore purposes)?

Heck yeah. I've been getting into the narrative stuff lately, and I can confirm that 1.7.3 will have a handful of nodes and a chronicle. This one won't have an original illustration, but we're laying the groundwork for future stories :)

Comment

Originally posted by Kahinh

Hello there !

Months ago you talked about new costmetics like wings.
Is it still a thing ?

Also, really want to have the possibility to share buffs with mates. Have a way to play the game as support, give damage or other buffs. Is it considered ?

Thanks, last patches were amazing <3

We've been toying with the idea of a support-based Omnicell. We need to do some prototyping to see if it'll work in Dauntless.