Dauntless

Dauntless Dev Tracker




09 Apr

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Originally posted by TopherooJack

I want to be hopeful, but I'm also a little worried: I feel like feedback from players like myself who are willing to spend platinum to skip all the grinding is being overlooked.

What about being able to buy from the whole catalog too? I mean it's not like the emote printers from particular seasons are shut down because the Gnasher pups all went on vacation this week so there's no one to turn the big underground wheels.

Some of the stuff, sure, I'm fine waiting and I'd love to still be playing at Hunt Pass 35 when my incidental Vault Coin balance reaches 500--but I may not be. I'll tell you with absolute certainty, however, that I really enjoy the game and appreciate the work you all do--especially the artistic elements--and the Vault really celebrates that for people like me who started fairly recently.

Why can't we support the game through it and buy the stuff we want now?

Thanks so much for your positivity and feedback! It’s really challenging to create a system that is engaging and also doesn’t invalidate the effort and platinum that people put into previous Hunt passes. I’ll continue to work on balancing this feature and make sure it ends up in the best possible place for players like you. This is our initial launch but my hands aren’t off the wheel yet.

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Great feedback! There are definitely going to be more things like dyes put into rotation. In fact I’m starting to think about what will be coming down in our future rotations right now and will put in a reminder for me to add a bit of variation. In regards to what goes in what slot, noted - I’ll monitor what’s working and make changes where things are not.

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Dauntless Patch Notes. Release: 1.2.1 April 9, 2020

Release: 1.2.1 appeared first on: playdauntless.com.

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Originally posted by DraslinHDF

third? fifth by my count.

It's a pesky one, for sure. We are hoping that this fix takes 🙏


08 Apr

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There are a bunch of d&d campaigns going on at PHX right now!

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Originally posted by FenWolfZ

I feel like the main point made by the majority of us has been missed. 5 coins per level is just not enough. :(

Hey, we understand it's a grind right now. Instead of lowering the cost of the items, we want to make Vault coins easier to attain. This will mean it will be easier to get through HP levels and we think it will benefit a lot of players.

As we try this out, we'll still be looking closely at feedback, so let us know how it feels in the future!

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HAHA this is beautiful.
The Shrowd tail bug is fixed again in 1.2.1, going out tomorrow!

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Hi friends!

First off, I wanted to thank everyone for taking the time to chime in with their feedback here. It’s super clear to me that you are really excited about the idea of the Vault and some of the items you can earn with it! As everything we do with Dauntless, we want to make sure that you have a great experience so I’m keeping a real close eye on the balancing of this system and I have a few ideas for future updates to make this as exciting and rewarding as possible.

Now that we have an initial release of the Vault and have some feedback from you as well as some analytical insights into the economy of it, I think we have a lot of room to start looking for improvements. Instead of reducing the price of items in the Vault, I’m really eager to explore options for adding more and new ways of earning Vault coins in your Dauntless journey.

Some ideas we’re tossing around are:

  1. Having more events that make it easier to earn bonus Vault Coins th...
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07 Apr

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We are working on a fix now! Patch is coming this week, so hold tight!