DayZ

DayZ Dev Tracker




05 Nov


04 Nov

Comment
    ImpulZ on Forums - Thread - Direct

If you are skeptical about directional hit indicators, I highly recommend to download the Experimental branch, try it out, and then give us feedback. 🙂

Post
    scottyb on Steam - Thread - Direct
Greetings survivors,

It’s only been a few weeks since we released the biggest update of the year (1.14), but here we are again, this time with the first experimental release of Game Update 1.15. We will cover the parts of the update we’d like the most feedback on while avoiding any talk about the new content, which you can find by exploring the experimental servers or by visiting our official change notes.

One of the update’s major additions is the new server-side gameplay settings. These new files (within the mission folder) aim to make certain gameplay adjustments more accessible without the need for modding the game itself. For now, these include control over the following systems:

- Weather behavior through various parameters in cfgWeather.xml
- Player stamina system in cfgGameplay.json
- Placing and construction restrictions in basebuilding in cfgGameplay.json
- Support for overriding other gameplay parameters, currently stored within the ser... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Nov


02 Nov


01 Nov


31 Oct


28 Oct

Comment
    ImpulZ on Forums - Thread - Direct

DayZ Staff can not and do not have access to BattlEye global or VAC bans, and can not revoke them in any way possible. You MUST contact the BattlEye (in case of game ban) or STEAM support (in case of VAC bans) about any bans issued on you.

Closing the topic.


26 Oct

Comment
    ImpulZ on Forums - Thread - Direct

A minor change to the Halloween event so that the flies don't appear that frequently any more.