Diablo 4

Diablo 4 Dev Tracker




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17 May

The Blessed Mother’s return is nigh. Soon, you’ll assume the mantle of Sanctuary’s wanderer, and embark upon a quest to cull the unspeakable monstrosities that blight the land. But, before you begin your fight for the fate of the world, grab a seat beside the campfire and gaze upon the gameplay that Diablo IV has in store.

Pre-purchase now and prepare to meet your maker on...

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15 May

Diablo IV Inside the Game: A New Saga

Join members of the development team as they set the stage for Diablo IV’s story in the last Inside the Game video.

Over the course of our Inside the Game video series, we sat down with our resident Diablo IV experts—members of the development team—to walk you through elements of the game. Our next video in this series is A New Saga—an exploration of how the story between Lilith and Inarius is the darkest we’ve ever told in a Diablo game.

Join Diablo game director Joe Shely, associate writer Eden Trujillo, senior manager of lore Sean Copeland, and principal writer Matt Burns as they expound upon Sanctuary’s creation by Inarius and Lilith, your role as the wanderer, key characters you’ll interact with, and more.

The story of Diablo IV takes place 50 years after the events of Diablo III, presenting a new plane o...

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10 May


09 May

On June 6, Diablo IV will launch, and your quest to combat the darkness suffocating Sanctuary begins. Thwarting Lilith’s diabolical plan is imperative for the survival of humanity, but what can you expect to experience once the curtain closes on the Main Questline and Seasons begin?

Join Diablo franchise general manager Rod Fergusson, associate game director Joseph Piepiora, product management director Kegan Clark, and associate director of community Adam Fletcher on May 10 at 11 a.m. PDT for our next Developer Update Livestream. This time, the development team will spell how Diablo IV’s Seasons, Cosmetics, and the completely optional Battle Pass will work.

Visit our official Diablo Twitch...

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08 May

Defeating great evil requires great skill; thankfully, members of the Diablo IV community are here to teach you about all of Sanctuary’s ins and hellish outs.

Episode 1: Building Your Character, ft. Wudijo


Episode 2: Stepping into Sanctuary ft. Wudijo


Episode 3: Monsters, World Bosses, mounts, and more ft. DiEoxidE


Episode 4: Dungeons, shrines, and the Codex of Power ft. DiEoxidE


24 Apr

Customization is a cornerstone of Diablo IV. From how your character looks, to the Skills they wield, to the appearance of their Gear and Mount, Diablo IV empowers players with a level of agency never previously offered in a Diablo game. The decision of what type of wanderer you want to play in the world of Sanctuary begins at the Class selection screen and follows you into the Endgame. It’s up to YOU to decide how your character will grow and evolve as they pursue Lilith.

Watch the latest Inside the Game developer video on player choice and continue reading for more insight into the customization available to players. Plus, learn how you can play Diablo IV from May 12–14 during Server Slam.


Codex

Watch the Newest Inside the Game Developer Video

...

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20 Apr

Calling all wanderers! In preparation for the launch of Diablo IV on June 6, we must enlist your demon-cleansing services for one final task: Server Slam.

From May 12, 12 p.m.–May 14, 12 p.m. PDT, everyone can come to Sanctuary’s defense on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4—along with couch co-op for consoles and cross-play and cross-progression for all platforms—against the armies of the Burning Hells to help us test the durability of our servers.


Journal

What to Expect During Server Slam

Earn Server Slam Rewards as...

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14 Apr

On the weekends of March 17 and 24, Sanctuary let out a cry for help. A cry that would be answered by hordes of wanderers who rode in on a nameless horse and loosened Lillith’s grasp on Sanctuary. During the Early Access and Open Beta weekends, these players sent countless demons back to the Burning Hells, obtained powerful gear, and saw Lilith’s grand plot begin to unfold before them. Many of these players also took the time to leave valuable feedback on our official Diablo IV forums, and on platforms such as Reddit and Discord.

After the Early Access and Open Beta weekends concluded, the development team read through all your feedback and reviewed gameplay data. Using this information, we have made a variety of fixes and updates to various systems in Diablo IV, all of which will...

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05 Apr

Diablo IV Inside the Game: Into the Endgame

Join members of the Diablo IV development team as they pull back the curtain on the experiences waiting for you in the endgame.

Welcome, wanderer! Over the course of our new Inside the Game video series, we’ll sit down with our resident Diablo IV experts—members of the development team—to walk you through elements of the game.

Our second video in this series, Into the Endgame, is an exploration of the many endgame systems players can continue to grow their character’s legend through once the Main Quest has been completed.

Join associate game director Joseph Piepiora, game director Joe Shely, lead game producer Kayleigh Calder, and game producer Ash Sweetring as they elaborate on these aspects of Diablo IV in the below developer video: Capstone and Nightmare dungeons, Paragon Boards and the Codex of Power, Overworld experiences, and Fields of Hatred.

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28 Mar

Following the conclusion of our One Hell of an Art Contest, we’re excited to present some of our favorite submissions from members of the Diablo IV community. Sanctuary exacts a toll from all who brave its unforgiving expanse. Some pay this tax in blood; these artists paid their tribute with pixels.

In an effort to gain early entry to the Diablo IV Open Beta, Twitter’s most intrepid individuals wrangled beasts more fearsome than Hell’s mightiest fiends: their computers’ paint programs. Wielding virtual pencils and paint buckets, each user painstakingly rendered masterworks fit to deck the...

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13 Mar

Attention: This blog was updated on March 13 with additional information about the Diablo IV Open Beta. The below red font text signifies new information.


Gather around, wanderer. Your desire to combat Lilith’s legions in Diablo IV can be played out during our Open Beta and Early Access weekends—available on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4. Those who have pre-purchased Diablo IV will receive Early Access to the Open Beta from March 17–19. On the following weekend, the Open Beta will be available to everyone from March 24–26.

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28 Feb

Hail wanderer! We’ve returned with our second Developer Update Livestream. On June 6, Diablo IV will inject new gameplay elements into the Diablo universe, while simultaneously capturing the nightmarish aesthetic of its predecessors that originally enamored players.

For this livestream, we were joined by game director Joe Shely, lead systems designer Meng Song, and lead world designer Art Peshkov—some of our resident Diablo IV experts—who dug into details about our upcoming Open Beta and Early Access weekends (including Beta rewards), Strongholds, and the game’s Armor system. We also held...

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22 Feb

After a long journey traversing the bounds between worlds, Inarius has arrived from the High Heavens to take his place amidst the curios in your home.

This 26-inch replica of the Angiris Council’s rogue angel captures his resilience in the face of eternal damnation in the Burning Hells and is now available for pre-order on the Blizzard Gear Store! Plus, get ready to return to Sanctuary for the Diablo IV Open Beta from March 24-26—or pre-purchase the game to get Early Access to the Beta from March 17-19!

Safeguard Sanctuary in style with additional collectibles, including:

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21 Feb

Hail, Wanderer.

At the heart of every Diablo IV developer is a Diablo fan. Over the course of our new Inside the Game video series, we’ll sit down with our resident Diablo IV experts—members of the development team—to walk you through elements of the game.

Our first video in this series is The World of Sanctuary—an ode to the rich world that you will soon traverse and reclaim from Lilith’s grasp.

Now, join senior quest designer II Harrison Pink, game director Joe Shely, senior dungeon designer Dini McMurry, and art director John Mueller as they expound upon these aspects of Diablo IV in the below developer video: art direction, environment, monsters, gameplay innovations, and world building.


Enjoyed this video and are hungry for more? Stay tuned! Additional Inside the Game videos will be published in this same format once we’re ready...

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01 Feb

Last year, hundreds of dedicated fans from around the world lined up across eight cities to receive a permanent mark of Diablo during the Diablo Hell’s Ink Tattoo Shop Takeover tour. Due to the popularity of the previous tour, we’re reigniting it for a second run with all-new stops, shops, and sizzling-hot tattoo designs.

Each Diablo Hell’s Ink takeover stop will feature some of the world’s greatest tattoo artists creating bespoke tattoos, inspired by the Diablo universe with their own unique art style, for a few lucky acolytes of the Burning Hells.

There will be four stops i...

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