Diablo 4

Diablo 4 Dev Tracker




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15 Nov

The Diablo IV team has been monitoring your feedback. As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation™, or all platforms.


2.0.5b Build #60065(All Platforms)—December 5, 2024

Bug Fixes

  • Various stability improvements.
2.0.5a Build #59901 (PC Only)—November 20, 2024

Bug Fixes

  • Fixed an issue where the Elixir of Antivenin granted significantly more health than intended. This fix will go live a few hours after this client patch hits. It will be in a coinciding server hotfix.
  • Various stability improvements.
2.0.5 Build #59712 (All Platforms)—November 19, 2024

Vessel of Hatred

Game Updates

Bala...

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06 Sep

The Diablo IV team has been monitoring your feedback. As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation™, or all platforms.


1.5.2a Build #57673 (All Platforms) - September 6, 2024

Bug Fixes

Miscellaneous

  • Fixed an issue where the Wings of the Damned and Wings of the Faith items showed a mismatched outline when the Additional Player Highlight setting was enabled.
  • Various stability and performance improvements.

1.5.2 Build #57412 (PC) and #57293 (Console) - September 3, 2024

Game Updates

Infernal H...

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01 Aug

Build #56339 (PC) - August 6, 2024

Key Updates From PTR

Developer’s Note: Thank you to everyone who defended Sanctuary in our PTR and provided feedback. We have assembled a few key updates and bug fixes that were made as a direct result of the community’s feedback. Continue reading past this section to get a complete view of all the changes releasing with Season of the Infernal Hordes.

Note: Additional changes made since the PTR’s conclusion are highlighted in red.

Game Updates

Infernal Hordes

  • Distinct audio queues have been added to signal the beginning and end of a wave.
  • The number of waves has been tuned.
    • Tiers 1-3: 6 Waves
    • Tiers 4-5: 7 Waves
    • All other tiers remain unchanged.
  • The wave timer has been reduced to 60 seconds.
  • The number of Monsters...
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27 Jan

Post
    PezRadar on Forums - Thread - Direct

This patch is now available for download on all platforms.

Post
    PezRadar on Forums - Thread - Direct

This patch is now available for download on all platforms.

Post
    PezRadar on Forums - Thread - Direct

Hi all -

We first want to thank the Diablo community for the feedback since the launch of Season 3 earlier this week. We have been listening and collecting feedback and will be releasing a patch late tonight (Patch 1.3.0a). This patch helps with some changes and fixes to a few key items we have been hearing in the feedback including the Seneschal Construct, Vaults & Arcane Tremors and the Echo of Malphus. You can read the patch notes in the link below.

Diablo IV Patch Notes — Diablo IV — Blizzard News

The team will continue to monitor feedback over the weekend and we have another patch planned (1.3.1) next week. We are aiming to provi...

Read more
Post
    PezRadar on Forums - Thread - Direct

Hi all -

We first want to thank the Diablo community for the feedback since the launch of Season 3 earlier this week. We have been listening and collecting feedback and will be releasing a patch late tonight (Patch 1.3.0a). This patch helps with some changes and fixes to a few key items we have been hearing in the feedback including the Seneschal Construct, Vaults & Arcane Tremors and the Echo of Malphus. You can read the patch notes in the link below.

Diablo IV Patch Notes — Diablo IV — Blizzard News

The team will continue to monitor feedback over the weekend and we have another patch planned (1.3.1) next week. We are aiming to prov...

Read more

28 Jul

Our Patch 1.1.1. Campfire Chat went live on July 25. See the Patch Notes shared during the stream by our developers, which goes live on August 8.

On July 25, we held our Patch 1.1.1 Campfire Chat. Game director Joe Shely, associate game director Joseph Piepiora, lead class designer Adam Jackson, and associate director of community Adam Fletcher detailed Class balance changes, quality of life updates, and more in the coming Patch. The team also answered questions from players in a Q&A session at the end of the stream. If you’d like to watch the full livestream to catch up on all the details, see the video below.

On August 2, we will update ...

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26 Jul

On July 21, we held the Season of the Malignant Campfire Chat and talked through the changes ushered in by Patch 1.1.0. Our next Campfire Chat begins on July 28 at 11 a.m. PDT and will focus on the upcoming Patch, 1.1.1.

Join game director Joe Shely, associate game director Joseph Piepiora, lead class designer Adam Jackson, and associate director of community Adam Fletcher, who will introduce Class balance changes, various quality of life updates, and more coming with Patch 1.1.1. We’ll also hold a Q&A segment at the end of the stream for players to field their questio...

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25 Mar

Comment
    PezRadar on Forums - Thread - Direct

We have released another client patch for PC. This addresses a Fullscreen crash issue that users reported earlier today.

  • Addressed an issue with the PC client crashing when in Fullscreen mode. This mode will be disabled for the beta. Windowed and Windowed (Fullscreen) will be the only options on PC Beta.

If you want to use a resolution lower than the desktop resolution:

  • Use the resolution percentage slider in the video options to drop the render resolution if the native resolution is too demanding.

If you want your cursor to stay within your window:

  • Use the Lock Cursor option in the graphics settings.
Comment
    PezRadar on Forums - Thread - Direct

We have released a backend patch that players can grab the next time they open Diablo IV.

This update will address an issue that began with Open Beta this morning.

  • Addressed an issue where players who were unable to hear voice dialogue in-game. This fix will allow for English dialogue to play in-game. Voice dialogue is only available in English for the Open Beta but will be available in other locales at launch.

24 Mar

Comment
    PezRadar on Forums - Thread - Direct

One additional client patch before beta will be addressing the issue below.

  • In-engine cinematics are now properly capped on framerate.

22 Mar

Post
    PezRadar on Forums - Thread - Direct

First, we want to thank the wonderful community for jumping into our Early Access Beta this past weekend. We have been combing through all the feedback and will continue to do so through the Open Beta to capture and address notes from players before launch.

We do want to remind players that this is a beta and with that we are testing numerous things from our server load to the gameplay through Act I. This test and your feedback will help us as we head into launch for Diablo IV in June. We greatly appreciate your patience and help to make the best possible experience for all players at launch.

The Diablo IV Open Beta begins March 24th at 9am PDT and will conclude on March 27th at 12pm PDT.

There will be a small client patch prior to Open Beta to address some bugs and issues that players may have experienced last weekend. You can read more about the items below.

All Platform Bug Fixes

  • Fixed an issue with Ashava...
Read more
Comment
    PezRadar on Forums - Thread - Direct

First, we want to thank the wonderful community for jumping into our Early Access Beta this past weekend. We have been combing through all the feedback and will continue to do so through the Open Beta to capture and address notes from players before launch.

We do want to remind players that this is a beta and with that we are testing numerous things from our server load to the gameplay through Act I. This test and your feedback will help us as we head into launch for Diablo IV in June. We greatly appreciate your patience and help to make the best possible experience for all players at launch.

The Diablo IV Open Beta begins March 24th at 9am PDT and will conclude on March 27th at 12pm PDT.

There will be a small client patch prior to Open Beta to address some bugs and issues that players may have experienced last weekend. You can read more about the items below.

All Platform Bug Fixes

  • Fixed an issue with Ashava...
Read more