The game version after hotfix have been updated to 0.7.18.7070. The Steam PatchNote will be published together with next update.
Hey engineers, we made some hotfix on electric grid:
-Fixed the bug that the power grid division may be disconnected uncorrectly after dismented power nodes -Fixed the bug that sorters may picked up things far away by mistake because of sorter connection data error
【Patch Version 0.7.18.7063 Available Now】 Greeting June with some Bug fixes and switch options for the Milky Way, check out here:
@KatherineOfSky: You've been waiting for it: #DysonSphereProgram, now beamed straight into your Center Brain! @DysonProgram #indiedev #i…
@ChristianNilaus: On one hand it is great to dominate a category on #Twitch, but on the other hand it would be great if more people play…
This Patch Note 0.7.18.6921 and 0.7.18.6931 has been together with the major update note, see here:
【Patch Version 0.7.18.6940 Available】 Engineers, here introduce the MINIMUM requirement of being visible on Milky Way: 1. One solar sail or Dyson Sphere node is launched 2. The savedata's version is 0.7.18 or above; 3. NO CHEATING Check the full update:
@BlitzProg Hi BlitzProg, we will improve the name display function (probably a switch for engineers choose to show their name or not on the Milky Way). Thank you for the suggestion!
@KuruTekoTv Hi, it is on the right bottom of the tech tree
@CaptainVeronik1 already in the tech tree
【Patch Version 0.7.18.6931 Available Now】 We found some of the old version savedata was not working well in the new patch, so we fixed it. Update Log:
【Patch Version 0.7.18.6921 Available Now】 The urgent bug in Milky Way is fixed. However there are still lots of Icarus got congested on their way to Milky Way. Try again after awhile! Update Log:
There is currently a 'Icarus jam' on engineer's way to watch the Milky Way and it may occurs an error information. We are fixing this problem, please wait for the fixing and dodge the rushing hour⛽️
【Patch Version 0.7.18.6914 Available Now】 Our first Major Update arrived! Milky Way view, Sorter's quick replicate, Mass Construction, Freestyle Assembly Line construction... Check out our first Major Update here!
About combat system:(Another reminder for the future) ① The combat system in the future will contain a Switch - Engineers can choose to turn on/off the combat system as you want. ② Combat system still takes time for development, and it will be finished during Early Access.
【Less than XX hours count down to the update!】 We are on the final debug and optimize of the new patch. Check out the preview of NEW PLANETS! 🛰️Besides, an important tip for the update:🛰️ The Cluster Seed will be different from the old version after the update. SEE YOU SOON!
【FAQ for Roadmap in May】 Only a few days before we publish the new patch! Today prepared an FAQ to answer the questions that engineers concerned about: Old Savedata, Level 3 Civilization...
Check out the details in Steam Announcement:
@redeventgames: We unlock the next level of research on a new episode of the #DysonSphereProgram
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【Dyson Sphere Program Roadmap in May】 Re-coded construction system, Visual Leaderboard, Foundation Coloring, New types of planets, Multi-threading... Which one are you most looking forward to? Check out the details in Steam Announcement:
@svarthovde It still take time before we implement the combat system, but I can tell that there'll be a switch, you can choose to turn on/off the combat system. No worries^^