Edge of Eternity

Edge of Eternity Dev Tracker




05 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, there is no mandatory puzzles in the game they're all skippable

03 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, if you save and reload it should respawn

02 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by arthur.gratkowski: thanks for reply, I see the sword leveling screen but the bar does not fill anymore past level 8

Hello, each weapons have a maximum level, early game weapons are capped at that level.

30 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
It's just it's a bit late for us to rework things in such a way at 1 month of the launch, but if a sequel is done at some point it could be a point to work on thanks :)
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
That could also add more meaning to discussion between Daryon and Selene about helping others or ignoring their problems.

Actually this part is explained through the main story and the inn scenes, you can see for example with the Selene Speech cutscene in Jagholm that Selene is attached to her status and want to help others for her own "status", for Daryon there is some other motives, you can see through the game that he doesn't really live anymore for himself he doesn't care about himself anymore and live for others.
Comment
    Kaldorei on Steam Forums - Thread - Direct

The sidequest have no impact on this main story choice, there is a warned point of no return at the beginning of Chapter III when reaching Olphara pass so you're supposed to complete the Chapter I sidequests at this moment before the world change.

For the choice itself it is part of the narrative we wanted to shock the player and show him that NPCs that he interracted in a casual way can be victims of the vilain it was all part of the storytelling but our writer could tell you more about that.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy: Since we're talking about quests. As i remember, you said in one of threads that quests in this game are not time-sensitive and players can do them whenever they want. However, i can't imagine how quest about training Nugget could be completed after quest What Festers Inside. Or will not completing first quest before completing second directly affect story quest? If first quest can only be completed before certain point in story, i think it's what many people would consider time-sensitive or missable quests. How many such quests are in this game?

Hello, i've also feedbacked that... Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
Originally posted by Quvades Gaming: what......... it is a single player rpg not a mmorpg wher every mob drop a item xD

One of the worst excuses for poor balance. I thought so dumb drop rates of quest items were left behind many years ago.

Hello the Nepentha heart drop is supposed to be 100% of the quest is tracked, i've sent it to the team for checking.

29 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
Originally posted by Kaldorei: Which things? We are looking for feedbacks to know which things need to be fixed.

Some things i personally dislike in current version.

Crafting / gathering:

Too many resources like wood are required to craft every item. Those resources are also mostly limited to certain regions. For example, crafting Animist Staff fequires 63 minerolls (8+25+30). Crafting mineroll requires 3 worldroots and 2 thresthorns per ite...
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Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Illuminerdi: The animations need a ton of work. The game might ship on June 8th but I seriously doubt it will be very polished :(

Well the animations are the most that a small team can do with our scope, even if we had more time this is not an aspect that can be vastly improved
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
Originally posted by Kaldorei: Just an advice, a personal one, people working on games spend a lot of hours, personal investment, create art that they are attached to etc for thousands and thousands of hour it can really hurt those who works on it by calling the game "horrid", you can tell that you didn't like it and that's why you ask for a refund but calling the work of people "horrid" is not something to do, my apologies if that sounded rude.

That's the ma...
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28 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
For the next patch i removed one wave so the battle is two wave now, for the issue that they do the full circle to join the battle and does not go straight to the player i spend some time on it but didn't find the reason yet.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by hitorix: so many things still need fix. that date is too rush. i said another year or two.

Which things? We are looking for feedbacks to know which things need to be fixed.

27 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
Files are in the folder:
Edge Of Eternity\EdgeOfEternity_Data\StreamingAssets\Languages

You need to duplicate the english files and name them with the "Custom" language,

Like Cinematics.English.txt => Cinematics.Custom.txt
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Serpanting:
Originally posted by Kaldorei: Hello, you can summon the Nekaroo using the DPad, the input is indicated on the button near the minimap
Any chance you add an option to change key binds, i would really like that, in combat keys for skills are just wierd for me, since on my keyboard y is next to x, and z is next to t...

Unfortunately adding keybinding is too much work due to the tutorials displaying inputs the feature itself was coded a long t... Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by HoleLover:
Originally posted by Kaldorei: Hello, the language can be changed in the game settings menu ingame or on Steam lang settings if you never modified it ingame.
thanks, but i want to know, how to apply dialog translation which i translated, in asset folder. i want to make korean localization.

Ah sorry, you need to edit the language named "Custom" in the language folder then choose the "Custom" language ingame
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, you can summon the Nekaroo using the DPad, the input is indicated on the button near the minimap
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by quietvertigo:
Originally posted by Kaldorei: Hello,

I'm sending it to the team for check and resolution, meanwhile you can unstuck yourself by opening the console using "=" then type "completeobj" then close the console using "=" again.

Have a nice day


I had an issue with this quest as well, I'll try to elaborate. One of the Moeba's was surrounded by critters, I ran in to trigger the dialogue and possible escape the combat with the critters, ...
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Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, i understand your frustration but it's a hard one to balance, previous iteration was literraly far too hard and players complained about getting destroyed here, i would like to know what do you suggest for improving it.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the language can be changed in the game settings menu ingame or on Steam lang settings if you never modified it ingame.