28 days
ago -
ZOS_JessicaFolsom
-
Direct link
Varana;c-8274943
I think you really underestimate the kind of connection, familiarity, and recognition value that people have with these structures. Not "it's kind of a castle", but the specific layout of a Cyrodiil keep - walls with main gate, inner keep, entrance hall, back hall, upstairs, exactly like in Cyrodiil. One of the smaller keeps or - even better, because not as big - an outpost would be really nice, even if you can't bash them to pieces. You rarely destroy most of an outpost anyway. Imho. :)There is definitely some worry internally that if we were to create a player home based on a known Cyrodiil keep or outpost and it didn't have the destructible functionality, that it wouldn't go over well. So this is helpful to know. Thank you!