Original Post — Direct link
Hi all,

We wanted to give everyone some visibility into a couple of issues we are currently tracking involving the Dungeon Finder.

The first is a recurring issue where some group members appear to be offline after you port into a dungeon or are not ported at all. We’ve been working on a fix for this that will hopefully make it into U39.

The other issue relates to queueing as a group for a dungeon, specifically as a Tank or Healer. We've seen reports where these roles take longer than intended to get matched into a group, and after some investigating, we found there is indeed a problem here when certain conditions are met. While we work on addressing this, we want to offer some additional information that you can leverage as a workaround in the meantime:

[list]
[*] In 3-person groups: [list]
[*] Tank, Healer and Direct Damage (DD) combination: If the Tank or Healer is the group lead, the LFG queue times will be significantly longer than if the DD is the group lead.
[*] 2 DD and a Healer, or 2 DD and a Tank: If the Tank or Healer is group lead, the LFG queue times will be slightly longer than if the DD is the group lead, but to a much lesser extent than the Tank/Healer/DD combo above. [/list]
[*] 4-person groups do not appear to be impacted by this issue in any way.
[/list]
Until we can get a fix for this, we suggest queuing up with the DD as group leader for any 3 person groups so you get through the queues much quicker.
11 months ago - ZOS_GinaBruno - Direct link
DuckFayth;c-7892951

I echo what was asked by another, what about 2 person groups? I've certainly noticed differences in queue times depending on who starts the queue in a 2man group.



Great question. We've found 2 player groups are slightly impacted (specifically when there is 1 DPS and 1 Tank/Healer as lead) but not nearly as much as 3 player groups. In this scenario, the workaround of making sure the Tank/Healer is not lead still applies and should help.