Elite: Dangerous

Elite: Dangerous Dev Tracker




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Greetings Commanders.

This may come as a slightly sudden but hopefully not too unhelpful a shock to you all, but coming along with the next updates for Elite Dangerous Odyssey and Horizons this week, we will be making a small number of tweaks to Powerplay.

Here's an outline below of what you can expect:

Changes To Powerplay
[LIST]
[*]The process where control of a starsystem is lost by revolt now correctly accounts for income already provided to competing control systems.
[*]Income values will be updated for many control systems so that they are the sum of their own income PLUS all the systems they currently exploit.
[LIST]
[*]Income from the week is expected to change.
[/LIST]
[/LIST]

Why The Changes?

As several Commanders reported via the issue tracker (specifically ... Read more
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"Vlad-the-wise, post: 9517777, member: 272960"


[USER=188830]@sallymorganmoore[/USER]

I recalled my Python on Laksak A1 - it had a bit of a problem though, as can be seen from the video.

[MEDIA=vimeo]611064281[/MEDIA]



What on...ear...th.
Thanks for the video. Will see what's gone on here.
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Greetings Commanders.

Not our favourite kind of news to share but as you know, the team are working hard in preparing for the Elite Dangerous: Odyssey and Horizons upates today, however:

Due to some additional attention required this morning, we are facing a current delay in the update deployments, outside of the usual/anticiplated morning timeslot.

Our finger is ever ready on the pulse, so you can expect us to keep you updated on progress and confirm further details on the deployment schedule for today as soon as possible, throughout the morning.

Thank you for your patience o7
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Greetings once again, Commanders!

We can now confirm the following deployment schedule for Elite Dangerous: Odyssey 'Update 7' and the Elite Dangerous: Horizons 'Quality of Life' update (all platforms).

At 13:00 UTC / 14:00 BST all Elite Dangerous servers will go offline for approximately one hour, in order to accomodate both planned updates.
Servers will return to life at approximately 14:00 UTC / 15:00 BST

PLEASE NOTE:
There may be some slight time differences between each platform's server respool time, but things will start moving for everyone from 14:00 UTC / 15:00 BST, and we'll keep you updated regardless.

Patch notes to accompany both updates will be provided here in the forums and via Steam, on the tick of server downtime, so look out for those.

Right then! Let's do this!

o7 Commanders.
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Greetings Commanders!

All hands are on deck here at Frontier as we work towards Update 8 (currently due next week). Whilst we work on the next big update to Odyssey, let's see what's in store in this week's schedule:



Tuesday
Colonia Bridge Stream:
Arthur & Sally will be sharing all the highlights from the community before helping to finish off the current Community Goal on tomorrow's stream!

Wednesday
Stellar Screenshots: Our weekly photography competition returns to its usual Wednesday slot this week, so make sure to get your entries in within the next two days!

Thursday
Horizons CQC Night:
Join Bruce & Zac for another round of CQC! Will they take back their crown? Tune in to find out, or pla... Read more
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Many more greetings Commanders.

As promised, this is the first instalment of a dedicated 'Quality Of Life' update being brought to Horizons, spanning all platforms (includes consoles, just be be totally clear).
Theres more to come as we go along the forthcoming updates (by that I mean this is NOT the "true parity update" coming after this) of the year, so we'll keep you informed of progress made.

Some of these will be repeats from other update threads/The Update 7 thread BUT I figured a separate post for Horizons tweaks will be easier to digest and be more clear for you all, than have it jsut bolted on to the Update 7 landslide of list.

Servers are now offline (or there abouts) and are scheduled to begin spooling up again at 14:00 UTC (15:00 BST).
Please remember that there's a chance not all platforms will be back online at the same time, but it'll b... Read more
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Many, many greetings Commanders.

The time is now...time! Update 7 for Elite Dangerous: Odyssey is welcomed in today with a plethora of tweaks, fixes and more as we journey onward with quality improvements, Galaxy wide.
Grab a coffee / tea / Lavian Brandy (Not too early, right? Sure! I'll join you. Don't tell Arf) and enjoy a moment reading through the update notes below.

Servers are now offline (or there abouts) and will (hopefully) begin spooling up again at 14:00 UTC (15:00 BST)
Please remember that there's a chance not all platforms will be back online at the same time, but it'll be as near enough as possible.

We'll be on standby with our eyes peeled for the big moment with you.


Let's go! o7

[HR][/HR]

Updates Of Note
[LIST]
[*]Anti-Air Turrets have now been added to conflict zones.
[LIST]
[*]Remember…... Read more
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Greetings Commanders!

We're back to a five-day week, so the schedule is coming your way on the usual Monday! After a great week last week with the release of Development Update 3, let's check out what's in store this time around:



Tuesday
Supercruise News #46:
We'll be sharing the latest Issue Report on tomorrow's Supercruise News, as well as all the highlights from the community!

Wednesday
Stellar Screenshots:
There's ... Read more
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Greetings Commanders. Hope you've had a great week.

Here to update you on a stealthy little server side fix rolling out for you this afternoon (at approximately 15:30 UTC/16:30 BST, give or take 15 mins or so) regarding instances of an incorrect loss of commodities taking place when handing in support missions.

[ISSUE]
[LIST]
[*]Commanders would sign up to multiple support missions, which require the delivery of commodities, at a station of their choosing.
[*]They would then complete their missions and return to the station of origin to hand them in.
[*]Commanders would then go ahead and turn in the first completed mission to find that their commodities required for the remaining completed mission would be...well they would just disappear.
[/LIST]
Thankfully, as soon as this fix is deployed (some time from 15:30 UTC/16:30 BST onwards today)... Read more
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Greetings Commanders!

It's time to wrap up the week with some amazing Commander Creations! We've got a strong LEGO lineup this week, which is always good in my books! Without further ado, your creations:

1/150 Scale LEGO Anaconda



This beauty is one of the best LEGO Elite creations I've ever seen! Unfortunately, the user has deleted their Reddit account so we can't give credit! If you're the Commander responsible for this, please reach out so we can give you credit! Either way, this is a stunning piece of work, and a great conversation starter in your home!

Python Jaws Poster By SchemeHuge4726



We're gonna need a bigger s... Read more
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HAHAHHAHAHAHAHAHHAHAHAHHAHAAHAHHA
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Ah! Some very clear captures of shadowy situations in this video - very helpful with further investigations.
It'd be great to gather more contributions from Commanders who might be suffering shadow shuffles like this kind on the handy ticket there with examples! Thanks so, so much for making it.

We'll also of course look into any legacy investigations of shadow issues we might have on this side. It may be that some may have been exacerbated following an update and we need to revist. Lighting is a temperamental thing!

I'd also like to echo, for anyone concerned over the issue tracker table saying that lighting was fixed for Update 6, the bulk majority was addressed from previous investigations and major reports, however we are still absolutely taking on any serious issues still happening with it morving forward, as individual issues, if they're reported and poked o7
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Greetings Commanders!

I'd like to introduce you to something new. Below is our first Top 20 Issues table, summarising the highest voted issues on the Issue Tracker. As part of being open and honest about the game's development, we'll be regularly posting updated versions of this table and discussing it on our Supercruise News streams.

Note: the status and planned release of each issue is subject to change as various factors affect the ongoing development schedule.



Top 20 Issues:

[LIST=1]
[*]Problems With Lighting and Illumination: We're happy to say this is now fixed since Update 6, having spent some time to monitor it afterwards. Any new issues to do with lighting should now be reported on the Issue Tracker as normal.


[*]Degraded Terrain Te... Read more
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Greetings Commanders!

Welcome to another week! We've got more for you to look forward to in the coming days, so please check out the schedule:





Tuesday
Supercruise News #44:
Bruce & Zac return for Supercruise News where they'll be sharing the latest development progress and all the best bits from the Elite community.

Wednesday
Stellar Screenshots:
Last week's competition was tougher than ever, with the introduction of the new Camera Suite changes. We can't wait to see how the competition hots up this week!

Thursday
Community Goal Livestream:
A new Community Goal will launch on Thursday, and we'll be taking part live on stream!

Friday
Commander Creations:
#CommanderCreations returns to its... Read more
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Greetings Commanders!

It's time to see what's in store this week in the world of Elite Dangerous with our community schedule:



Tuesday
Community Goal Stream:
Arthur & Sally will be heading for combat in this week's Community Goal!

Wednesday
Stellar Screenshots:
Keep your beautiful screenshots coming! This week's competition winners will be revealed on Wednesday.

Thursday
Anti-Xeno Combat Stream:
Bruce & Zac will be taking on the Thargoids in some Anti-Xeno combat action on Thursday's stream.

Friday
Commander Creations:
Once again we'll end the week with some amazing creations by our very own community! Make sure to get your submissions in using the #CommanderCreations hashtag.

---

... Read more
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Greeting Commanders.

Hope you're having a wonderful start to the week.

We're pleased to say that the development of Update 7 is continuing to progress well on all fronts.
However, thanks to your continued feedback and conversation here in the Forums, we'd like to implement an additional fix to a present, reported issue which causes unintentional Community Goal abandonment.
[LIST]
[*]A poignant example of this issue being that 'if you attempt to abandon any missions, it will abandon the CG you signed up for'.
[/LIST]
We deem this issue to be somewhat of an additional priority, therefore the release of Update 7 is now planned for next week, whilst the team investigate and address accordingly.

Thanks for your patience!

See you in the black o7
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Greetings Commanders!

Welcome to the second instalment of Commander Creations for the week! We're back to our regular slot for the week, and as usual, you haven't disappointed with your creative talent! Let's begin:

Various Creations By Nocti



Nocti has been an incredibly creative Commander for a long time, and this collection of art proves just as much! From Hutton Mugs to awards, Nocti has proven they can do it all.

Empire of The Black Sun By CMDR Vex



CMDR Vex is back and as always, they deliver with an impressive artistic shot, named 'Empire of The Black Sun'! The use of negative light w... Read more
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"Robigo run" passenger missions could be worth looking into. If it matches your playstyle, it's been convenient in the past to travel between the two systems and paid well.
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Sorry to hear this seems to be a longstanding issue that hasn't been resolved. If you can find/make an issue on the tracker for it, I'll ensure it gets due attention. If making a new one, please make sure to include as much information as you can about the what you were doing when the issue occurred to help our team reproduce it.
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Greetings Commanders!


First of all, thank you for your feedback on Update 6! We're hard at work reporting all the feedback you've given us to the development team, and we're also working on the top-voted issues in the Issue Tracker. With that in mind, we'd like to request some assistance from Commanders who are experiencing the following issues:

Getting stuck on a loading screen when entering a Ship Launched Fighter
https://issues.frontierstore.net/issue-detail/37149

Engineer Jude Navarro not unlocking after completing missions
https://issues.frontierstore.net/issue-detail/33413

We have been unable to reproduce the above issues internally, so we require some assistance from the Elite community. If you experience these issues, please head over to the linked Issue Tracker page... Read more