Elite: Dangerous

Elite: Dangerous Dev Tracker




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Greetings Commanders,

Elite Dangerous is a game close to my heart.

It’s no secret that Odyssey’s launch was less than ideal, including the need to split the PC/console player base to focus on a PC-only launch. Since Odyssey’s release in May 2021, we have worked tirelessly to improve the Odyssey experience on PC, and whilst we have made great progress there is still more to be done. We have been supporting the pre-Odyssey and post-Odyssey codebases since.

Over the last several months, we have been wrestling with the best way to move forward, and it is with a heavy heart we have decided to cancel all console development. We need to be able to move forward with the story of the game, and in order for us to do this we need to focus on a single codebase. Elite Dangerous will continue on console as it is now together with critical updates, but we will focus on new content updates on PC on the post-Odyssey codebase.

We appreciate this news is not what ou... Read more
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Greetings Commanders.
Lovely to see you all and end the week here with you today o7

Hope you're having a fantastic Friday so far and here's to an equally fantastic weekend ahead for you all, wherever you are in the Galaxy.
Anyway, coming to you now with news of a number of improvements being released today, in the form of a small update this afternoon for Elite Dangerous: Odyssey Commanders only.

Elite Dangerous Odyssey will today receive a small Hotfix for you to deploy, in order to address a number of outstanding issues.

Elite Dangerous: Odyssey servers will not require extended server downtime but will be offline momentarily to receive the deployment from approx 16:45 BST
In game broadcasting will go...around about now!

An update will be available to you imminently thereafter.


Updates of note:
[LIST]
[*]Typ... Read more
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Greetings Commanders. Back again.

We are imminently deploying a fix for Elite Dangerous: Odyssey Commanders to address the following issue that was introduced with hotfix 12.01 earlier today:
[LIST]
[*]Typing within the comms menu, as well as typing within the Galaxy map and other areas of text entry within game, currently fails to override Commander keybinds.
[LIST]
[*]If you were typing messages/chatting to fellow Commanders or searching for locations in game and had actions bound to specific keys you were using to type with, the bindings associated with those keys would still inflict the actions associated with them.
[/LIST]
[/LIST]
As you can imagine, downtime is at an absolute minimum for this one.

One additional known issue to be aware of, which was not previously posted in the 12.01 notes:
[LIST]
[*]Scatter rocks will appear 'flat black' on terrain after using full screen UI.
[/LIST]
All... Read more
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Greetings Commanders,

The latest Discovery Scanner is now live: https://www.elitedangerous.com/news/discovery-scanner-27062022

o7
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Greetings Commanders!

This week's Discovery Scanner is now live on the website: https://www.elitedangerous.com/news/discovery-scanner-23052022


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You may be wondering why the Discovery Scanner is being posted to the website instead of the forums - let's talk about it!

There are a number of reasons why, those being:

[LIST]
[*]It's much easier to manage from a single location.
[*]It looks much nicer displayed on our website!
[*]We want more of you to discover the community section of our website, including ... Read more
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Greetings Commanders.

We're aware of a large number of Commanders experiencing Scarlet Krait errors followed by game crashes when attempting to get into the Galaxy on all platforms currently.

Issue Tracker has been acknowledged here: https://issues.frontierstore.net/issue-detail/51509 (thank you for your contributions).

The team are on the case and I'll keep you as updated as possible with ongoing progress.

[Progress Update: 17:52] : The team have a hotfix. Will continue to monitor how it goes!

[Progress Update: 19:04]
: The team along with social monitoring are now happy with the results of the fix, so here's wishing you all a very happy weekend ahead. Thanks for your patience!

B... Read more
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Greetings Commanders,

In light of the upcoming bank holidays, Update 12's release date is moving to 7 June. This is to ensure the development team are available to monitor the changes post-launch. Thank you for understanding!

In case you missed it, we discussed some of the expected changes in our latest episode of Frameshift Live:
[MEDIA=youtube]g_B1xh-huZU[/MEDIA]
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Greetings Commanders,

Earlier this month we shared this post which described our plans to make 4.0 available to all PC users. We’d like to take this opportunity reiterate the purpose of this option and answer some of your questions. To that end please, read this FAQ on our website:

... Read more
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Greetings Commanders - really hope you're having a great week out there in The Galaxy so far.

Approaching you all with another one of those beneficial little 'under the hood tweaks' from the team, following a number of reports around Uma Laszlo being missing for those who previously unlocked her, following the latest Community Goal.

For your reference, the issue reported can be found here and I'm informed that the fix is live as of now for all Commanders affected.

Uma will be back at your beck and call, for all of your specialisation modification needs o7

Oh!
Just an additional heads up to anyone who may be wondering:
[LIST]
[*]We're still on track with addressing the following issue around incorrect Fleet Ca... Read more
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Greetings Commanders,

A new week begins in the world of Elite Dangerous, so grab a seat, and let's talk about everything happening right now within the game.

Console Account Transfers
As announced in our post last week, we're very happy to be able to tell you that console account transfers are making progress behind the scenes, with the dev team hard at work to make sure as much as possible is transferred over should you wish to copy your Commander from console to PC. Secondly, if you've purchased Elit... Read more
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Greetings Commanders.

We've received numerous reports over the course of the last few days that the Cobra MKIII Noctule Blight Creator Drop paint job is not showing in your in game livery, despite being successfully claimed via Twitch.

It's been a baffling one, this, as for some the issue was corrected randomly after a log in attempt, but for others it remains missing.

We have eyes on this and Customer Support are welcoming Commanders who still have yet to see their Noctule Blight paint job for the Cobra MkIII available to apply in game, despite the drop counting on Twitch, to send in a ticket query via the following form: https://customersupport.frontier.co.uk/hc/en-us/requests/new?tick... Read more
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⚠️ A permit lock has been issued for Planet 10 B in the HIP 22460 system. This location is now under the authority of Azimuth Biotech.

[ATTACH type="full"]312936[/ATTACH]
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Hi there,

I have seen no evidence of this actually being true.

There is a cosmetic issue on the aftermath screen due to an error in how the values are clamped and sent to the ui, which should be fixed for update 11, but the actual reputation effects are getting applied.

Thanks,
Dom
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Greetings Commanders!

We hope you’re having a wonderful start to your week. Here’s a round-up of what’s happening in Elite:


Community Event Calendar

Now that we're well into April, the Community Event Calendar already features plenty of events this month! If you haven't already, check it out for player-led events to participate in or even submit your own. If you'd like to have your event featured, please make sure to include as much detail as possible. If we're unable to post your submission to the calendar, we'll r... Read more
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Greetings Commanders,

You may have received an inbox message today informing you that you have received a Brewer Corp decal from the recent Colonia Bridge CG's. Due to the recent delay of Update 11, these decals are actually not visible in-game yet. This issue will be resolved next week once the update is released.

Apologies for any inconvenience.

o7

UPDATE:

It turns out all the rewards were flipped on their head 🙃

In short, if the CG reward text said "TOP X % of Commanders get Y" then the BOTTOM X % of Commanders would have gotten Y instead.

The plan of action is as follows:

Colonia Bridge Phase 4 Correction

[LIST]
[*]Players who were given the red and blue emissive decals by mistake will keep those decals.
[*]Players who should have received the red and blue emissive decals but have not yet received them (this is currently the top 25% of participants) will have this added as s... Read more

PC

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Hi there - we are currently implementing Update 11 so the servers are offline. Nothing bad on your end!

PC

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"Mad Mc Adder, post: 9775868, member: 113078"


This is almost comical ERROR 403 . I have had some recent issues with the game, Mainly the galaxy map locked up after I departed from Sag A. Its important to note the rest of the game ran fine!
I reported the issue to Frontier whom blamed my graphics card as it had not been updated for about a year. However I managed to turn off many of the options within the galaxy map and it seemed to clear the problem without updating the card drivers. So to keep Frontier happy I have updated the graphics card drivers and everything was back to normal with no determinable difference to the game........Today I try to play the game and this error comes up (see attached screen shot). Is anyone else got this as the game usually updates its self.



We are currently implementing Update 11 - servers are offline.
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Greetings Commanders,

After the first week of the war and the arrival of additional Maelstroms, the overall pressure applied by the Thargoids became more evenly distributed. Now that the Thargoid War is well underway and all eight Maelstroms have arrived in the bubble, we have a clearer view of what level of effort players are capable of applying to resist the Thargoid Threat.

On Thursday, we’ll reduce the activity required to fill system state progress bars. This change will come with the weekly tick, so will be in effect as of the next cycle without any update or downtime. We hope you’re enjoying the content from Update 14 and are excited to continue watching the unified effort push back against the invasion. We’ll see you in 3309!

O7
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Thanks for the kind words - appreciate it's been a difficult few months but normal service has resumed.
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Note posted at 17:00 - Fleet Carrier jump times have greatly increased. This is a deliberate queue-management feature built-in as a server safeguard. We expect many Commanders are jumping simultaneously to experience the jumps from the inside! We expect a return to normal levels once this initial spike in excitement dissipates.

For anyone unable to Disembark on their Fleet Carriers, please trying re-logging and restarting the game client. Apologies to anyone inconvenienced or unable to resolve the issue this way. We are aware and investigating.


PATCH NOTES

Greetings Commanders,

Update 11 has arrived! Since Elite Dangerous’ inception, Commanders yearned to stand and walk on planets throughout the Milky Way which Odyssey has delivered. Now it’s time to sit down once again, put those feet up, and enjoy one of the most glorious views in the game from the inside: a Fleet Carrier jump.

This release als... Read more